Welcome to the Aleph Sector Campaign blog, Sheffield University Wargames Society's narrative based campaign set in Games Workshop's Warhammer 40,000 universe. If you are new here, have a read of the Aleph Sector Campaign System. This will explain what the campaign is, how it works etc. If you are really keen you can download the entire ten year history of the campaign! If you are a new student in Sheffield, visit the Wargames website from the links section on the right to get involved!
Sunday, December 12, 2010
Imperium takes Bastien
Veers planned to end the campaign by smashing the chaos forces once and for all in the plains of mid-Bastien. To ensure the Claws of Lorek and their followers would dance to his tune, Veers assembled the largest force he had yet deployed on Bastien and drew up his battle plan. Veers planned to advance on a wide flank on the road to Damnation, the most vital remaining chaos stronghold. To lose it would mean certain defeat for the forces of chaos so Veers was sure he would be met by everything the traitors had.
The land between Meshuggah and Damnation was general open and rocky, with scattered settlements and scrubby woods. From 0812.010M42 to 0912.010M42 the Imperial Guard marched forward without meeting much in the way of resistance, and Veers began to worry that the Claws of Lorek were going to resort to guerilla warfare and a slow lingering defeat, rather than the decisive victory he needed. This all changed on the 11th, when the forces of chaos made their final stand half way to the city of Damnation.
The Claws of Lorek had decided to make their stand in a specific location, knowing without any doubt that Veers had been planning an all out attack. Lorek could not have missed the arrival of the Lamenters and Red Angels, nor could he have failed to notice the deployment of so many guardsmen and warhound titans. Sure of Veers tactics, Lorek had set up his own armies barring the road to Damnation. In addition he had arranged for his very own "doomsday device" to be brought into the fray.
The device was similar to the one used in the early phase of the campaign which had proved to be a complete failure, however the design had been improved, and now Lorek had a powerful new weapon with which to meet his enemy. Backed by over a million guardsmen including the Covenant of Damnation, Lorek managed to assemble his own marines as well as those of two lesser legions, plus the help of the daemonic allies of the Anticross. Lorek deployed the Covenant on his right flank, opposite a region of scrubby woodlands, while his own forces protected the centre. On the left flank his elite marines prepared to smash the Imperial forces who had retreated into a defensive compound, while the killing fields of the central plains would be crossed by the brave, and expendable forces of his lesser rivals.
Lord General Veers had a simple battleplan once contact had been made with the enemy. He immediately withdrew his right flank where there were defensible positions available, aiming to hold the flank with Red Angel and Lamenter forces. A violent and bloody contest would erupt here, but the marines had but one job, hold the line and prevent Veers' army from being outflanked.
In the centre Veers deployed his Imperial Guard infantry, the Librians and Praetorians, backed up by Leman Russ battle tanks, basilisks and the might of the Legio titanicus. Here he would push forward slowly, bombarding the chaos centre and taking ground in a "bite and hold" operation. The main thrust however would come from the west. Whole regiments of mechanised Cerberex Guard as well as the mechanised elements from Libria and Praetoria, were being assembled behind the lines for a massive mobile flanking manouvre through the scrubby forests and the now ruined settlement of Skaep. Supported by two super heavy baneblade tanks, Veers hoped that this thrust would smash the forces of Chaos and turn the rest of the campaign into a mopping up operation.
The battle raged for a week over the mid Plains of Bastien. After initial success destroying Lorek's lesser marine rivals, Veers' forces suffered a setback as the first armoured thrust in the west was anihilated by the shock appearance of the Anticross, their soulgrinders wreaking havoc in the Imperial lines and smashing the first attempt to turn the chaos flank. In the east the Red Angels were suffering and the Lamenters captain died ignnominiously fighting an Obliterator. For hours Veers became depressed and morose, convinced the battle was lost, but his generals urged him to remain determined. The second wave would break the Covenant of Damnation in Skaep and the Adeptus Astartes would not let him down.
His generals were right. By 1312.010M42 the chaos assault on the defences in the east was faltering. Despite the appearance of greater daemons the marines had held the line bravely, with the most battle honours going to the captain of the Red Angels who personally slew a Bloodthirster in hand to hand combat. Meanwhile accurate fire from the Imperial battle tanks and baneblades had destroyed many of the soulgrinders and chaos armour, and the second wave of tanks and troop carriers, supported by a praetorian baneblade were making inroads into Covenant forces in Skaep, picking through the ruins of their own failed first attack.
The Chaos Doomsday Device was more effective than in previous engagements, and took its fair share of casualties. However it was unable to stop the Legio Titanicus and the Warhound titan in the centre of the Imperial line marched forward, Librian and Praetorian infantry in tow. Having dealt with a feeble chaos counter attack the Librians and Praetorians in the centre now rushed to the aid of the embattled Space Marines in the east, and by 1512.010M42 the chaos forces had been broken on both flanks.
Lorek, bitterly disappointed, realised the game was up. The rest of 12.010M42 became a scramble to evacuate as many forces as possible from the planet. The elite chaos marines were generally rescued, while the chaos traitor guard units were left to their fate. Entire regiments fled to the mountains of Bastien, where they were obliterated by concentrated lance fire from orbitting Imperial warships. Bastien had been taken back from the enemy and now the work of the Ecclisiarchy began to turn the inhabitants of the planet back to the Emperor's light.
Necrons defeated by Orks
Sunday, December 05, 2010
Bastien campaign - southern front
The offensive began well, and the Khornate units defending Reaverton soon crumbled before the Caldon guns. Meanwhile Claws of Lorek forces defending Meshuggah soonfound themselves overwhelmed by the highly mechanised guard units from Cerberex, and on 0312.010M42 Veers received news that both cities had fallen to the Imperium. The Cerberex guard had even pushed north as required into the mid plains. Then came the inevitable counter attack.
The Khorne marines proved to be more ferocious and had more forces than anticipated, and soon the Cerberex Guard on the mid plains found themselves defending themselves against a furious counter attack. Unable to set up defensive positions in the harsh desert conditions they were forced to retreat, surrendering much of the territory they had gained. However as the Khornate forces approached Meshuggah Imperial resistance grew more determined, and by 0712.010M42 their counter offensive had stalled. Veers continued preparations for his main assault, scheduled for the following week. The Claws of Lorek however had also been husbanding resources and preparing a surprise for Veers' "final phase".
Bastien campaign - northern front
As 12.010M42 began the campaign on Bastien increased in intensity as both sides sought to achieve final victory. Both the forces of chaos and the Imperium wanted to finish off Bastien and turn their attention, at least temporarily, to the emergent Necron threat. Both sides launched major offensives in early 12.010M42, with the Imperium concentrating their forces in the south, while the Covenant of Damnation focussed all their attention on taking back Imperious, or Heretic, in the north.
The initial Chaos assault took the Imperium by surprise. The main forces of Veers' crusade, including the Librian regiments, were stationed outside the city, and only a company of Space Marines known as "the Watch", and some reserve forces now guarded the psychologically significant, though strategically now worthless ruins of the city.
The traitor guard attack was so ferocious that within a day the Covenant had surrounded the marines sheltering in the ruins, and quickly oevrwhelmed them. Veers, embarrassed once again by the loss of the city, immediately responded, sending the Librian Guard into the ruined streets. When the loyalist troops met the traitors, the battle was savage, but the largely infantry based Covenant forces suffered badly in the now mostly flattened settlement. Leman Russ tanks and veteran guardsman mounted in chimeras, supported by disciplined ranks of infantry, mowed down the traitor infantry in droves as they pressed home futile counter attacks. By 0412.010M42 the Imperium had retaken the city once more.
The Imperial hold on Nova Imperious remained precarious however, as late on 0612.010M42 Imperial forces including the Red Angels chapter of space marines were outflanked, and seriously beaten just to the north of the city. The Librians and other guard regiments now holding the city remained in a dangerously surrounded salient of Imperial control.
Necrons gain momentum
In 12.010M42 the Necrons continued their offensive against chaos in the Perseus Deeps. Another massive raid on Ares caused a great deal of damage and worrying reports reached Inquisitor Huron of the mass taking of slaves by the alien attackers. Then, on 04.010M42 another energy surge in the Deeps signalled the awakening of yet another tomb world - Scallius, and Huron began to worry about just how many Tomb Worlds there were in the region, and how many were now Imperial worlds. The Necrons didn't have it all their own way however, as a lightning raid by the Rillietan eldar damaged their installations on Cathasaea and possibly delayed the full employment of the Necron fleet. Why the eldar chose to attack the Necrons remained a mystery, although the Inquisition knew enough of the history of both species to understand the deep hatred which existed between them. The Eldar raid had bought all the other races some time, but nothing more. The Necron offensive was still gaining momentum. Huron advised Veers on 0712.010M42 that if the crusade on Bastien wasn't brought to a successful conclusion before the year ended, they may face a war on two fronts which they had little hope of winning. Veers disagreed, pointing out the Necrons had so far kept their attacks to Chaos worlds, but Huron warned that this would not continue indefinitely. In the meantime Huron began searching the Deeps for signs. Which worlds would the Necrons claim as their own?
Sunday, November 28, 2010
Scallius falls to Necrons
Brutal fighting ensued as the Necrons closed in on the major installations of the chaos base. Near the main landing strip the Claws of Lorek put up the strongest fight, but were slowly pushed back into a smaller and smaller perimeter around the base. By 2911.010M42 the Necrons had all but taken the strip.
Further battles on Scallius raged for a week, but by early 12.010M42 it had become a mopping up operation. With a large necron fleet in orbit around the world the forces of chaos didn't attempt to contest the system any longer. In just ten days the Necrons had conquered their first world.
Dark Eldar raid Aethor & Ares
A new threat to the Perseus Deeps emerged in late 11.010M42 with the sudden appearance of Dark Eldar raiders. During 11.010M42 two major raids were reported, with the Dark Elves taking significant loot and slaves from both actions. The first came on 2611.010M42 on Aethor, and the Caldon Guard stationed their took heavy casualties and lost over a thousand men taken prisoner. Worse still the Dark Eldar took control of Aethor's main base for several hours, and caused a huge amount of damage before making off with most of the staff. The second raid caused similar damage and netted the Dark Eldar a similar number of slaevs. This time the targer was Ares, and once again the surprise of the raid meant an effective defence never materialised. Both the Imperium and Chaos now had two major threats interfering with their war, the Necrons and Dark Eldar.
Covenant of Damnation lose ground
The distraction on Blight may have contributed to the Covenant's subsequent defeat on Bastien, when the Imperium, lead by the Praetorian Guard, launched a major offensive in the south. Likely worrying about events on Blight, the leaders of Covenant forces reacted slowly, and by 0212.010M42 the Praetorians had taken significant ground off their enemy and had two of the remaining chaos settlements in easy striking distance.
Thursday, November 25, 2010
Monday, November 22, 2010
Necrons awaken on Cathasaea
The end of 11.010M42 saw events in the Perseus Deeps take a dramatic turn. Until then the Necrons had been an annoyance, a thorn in the side of Veers' crusade or an unwelcome distractio to Lorek and his allies. In late 11.010M42 however the mysterious signals eminating from Cathasaea were finally deciphered by Inquisitor Huron and his entourage, but by then it was too late. With a squeal of digital static which knocked out logis engines as far away as Caitlen Station, the tomb world awakened. Veers called an immediate conference of his generals upon hearing the news. Already Necron ships had been detected int he Cathasaea system and huge energy signatures had been intercepted. Worse, the other two necron tomb worlds were also showing heightened activity and for several days the Imperial fleet was put on high alert, fearing an invasion.
It did not come. Instead the Covenant of Damnation at their supply point on Scallius were the first to feel the might of the newly invigorated Necrons, their armies smashed asunder by a sudden and vigorous raid. The Necrons didn't stay however, phasing out after just two days on the surface of Scallius. Just as suddenly the energy signals vanished, but Inquisitor Huron knew this to be a bad sign. the Necron forces, travelling in their faster than light spacecraft were now abroad in the Perseus Deeps. An invasion would soon follow.
War on Bastien continues
As 11.010M42 wore on there seemed to be no end to the fighting on Bastien. The deadlock remained and the two sides poured vast armies against each other without great success. On 1811.010M42 the Covenant of Damnation, who made up the lions share of troops on Bastien, began a well planned and brutally simple advance on the Imperial lines. Despite taking heavy casualties the Covenant forces ploughed forward, grinding down the Imperial Guard facing them in a war of attrition.
Unwilling to continue this death match General Veers accepted the aid of two Astartes chapters, including the Dark Angels. The Dark Angels moved in first, attempting to secure forward positions to allow the recapture of Heretic. The insertion mission was a disaster however, and the front line moved ever further away from the city. Many valuable Dark Angels were lost in the mission, but the other marine chapter was undeterred.
The section insertion mission followed a similar pattern to the first, but the chaos forces were taken utterly by surprise. They did not expect a second attack to be almost identical to the first. Suddenly key installations in Heretic had been siezed and the Covenant's supply lines cut. Now, with increasing pressure from Veers' guard regiments, the chaos army now found itself in full retreat. By 2311.010M42 the front line had returned to its previous position and Heretic was once again in the hands of the Imperium, the shattered smoking ruins being renamed "Nova Imperious".
Despite this return to fortune and overwhelming logistical superiority General Veers was unable to maintain the momentum. Once again the fighting bogged down into a familiar pattern and sweeping advances were replaced with trench warfare. The Astartes were recalled and the stalemate resumed. Veers knew he needed a new tactic and started planning for a "Big Push" to take place within the next couple of months...
Minos fortified against raids
Commander Fastblade was a veteran in defending Minos however and the Dark Angels were easily spotted and taken apart by his highly mobile hunter cadres. Few Dark Angels survived the massed pulse rifle and railgun fire and those who did lost all their heavy equipment. The Imperium quickly abandonned the idea of using Minos as a base for the crusade, but commander Fastblade ordered a strengthening of defences in any case. This time he was successful and in addition to the world's new defences, Admiral Swifstar's fleet was ordered to send a force to Minos to dissuade any further enemy intervantion.
Tuesday, November 16, 2010
Sunday, November 14, 2010
Bastien: Covenant of Damnation retake Imperious
Veers' strategy appeared to be going well, but it suffered a setback on 1811.010M42 when the Covenant of Damnation launched an all out attack in the northern sector of Bastien. The attack was so ferocious and unexpected that the Imperial forces, let down by their intelligence, were taken by surprise and soon fell back to defence lines west of Imperious. This left the city isolated but the Red Angels refused to abandon it. Fighting desparately the Astartes chapter found itself outgunned and outnumbered, lacking sufficient support units and vehicles to fend off the crazed and determined traitor guard forces. By the end of 1911.010M42 the city of Imperious had fallen to chaos once again and the brave Red Angels defenders had been wiped out.
The loss of Imperious was a huge blow to Veers. Once again chaos had wrestled a key city out of his grasp and the Imperium now controlled fewer than half the cities on the planet. Not only was this a setback but Veers knew his career, and perhaps his life, rested on the result of this campaign. Now more than ever he felt bitterness at the loss of the Corellian Storm guard to other campaigns... )
Battle of Parthenope
Jellicoe dispatched the newly arrived battlegroup Cardale to investigate the threat, assuming that the force belonged to Tragean, Thok or Shaidar Haran. The three largest chaos fleets known to exist in the sector.
Commodore Cardale led the battleship Agamemnon, the cruisers Glorious, Cressy, Aboukir and Repulse, along with three sword class escorts to the Parthenope system on 1111.010M42. There he was rather surprised, and somewhat alarmed to find the sensor returns of five capital ships, none of which had been encountered before.
After a detailed search of old Imperial naval records the ships were identified as the battleship Savage Messiah, the heavy cruisers Iron Juggernaut and Hand of Tartarus and the cruisers Devastation and Black Wolf. Somehow Lorek, the “Master of Chaos” had got his hands on a fleet.
Cardale immediately gave battle, informing Jellicoe before he drew up his battle line. The two gothic class vessels deployed slightly to starboard of the Agamemnon while the Nova cannon equipped Glorious and Repulse brought up the rear.
The two fleets approached each other with the chaos fleet attempting to close the distance quickly to avoid long range nova cannon fire. Despite taking several hits the chaos fleet made it, though Savage Messiah suffered some damage. Cardale, feeling the time was right began to prepare for his tactical move which he hoped would rake the chaos fleet’s stern and deliver him the battle.
Just as he was deploying his ships for the turn, a strange reading appeared of the fleet’s aft, throwing the Imperial force into confusion and losing valuable minutes. A daemon ship had appeared, and then just as suddenlty vanished.
This confusion allowed the chaos fleet to weather the storm of the Imperial battle line and at close range pummel the closest ship, the Repulse with devastating firepower. She attempted to break off but her fires picked her out against the blackness of space. Within an minutes concentrated chaos firepower had reduced the ship to a smoking hulk.
Having lost one of his capital ships Cardale now successfully crossed the chaos fleet’s “T”, swinging Agamemnon and her two gothic class consorts round the rear of the chaos battleship. Opening up with massed lance fire the Savage Messiah and Black Wolf were soon crippled. Fortress of Hate soon followed, a lucky nova cannon hit from the Imperial battleship causing horrific damage.
Then once again the daemonship appeared, but this time took on corporeal form. Identifying it as the ex-Harbinger of Pain the Imperial fleet opened up as she charged them in a suicidal action. The daemonship met the same fate as the Repulse reduced to a spinning, drifting hulk of metal which disintegrated against a wandering asteroid. Whether or not the ship would be seen again however, was not discussed.
Following the loss of the daemonship the chaos fleet disengaged its crippled cruisers. Soon the traitor forces were reduced to a mere two capital ships, facing a battleship and three cruisers, though Glorious was forced to disengage soon after the destruction of the daemonship as both remaining chaos vessels targeted the Imperial carrier as the closest target.
Taking no chances Commodore Cardale continued to shadow the two chaos vessels for some time, before they decided they had suffered enough losses and disengaged. The Imperium had won the battle, but the loss of Repulse, though her hulk was towed back to Caitlen Station some time later, left a bitter taste in Jellicoe’s mouth.
Results
Repulse hulked
Glorious crippled
Harbinger of Pain hulked
Savage Messiah crippled
Black Wolf crippled
Fortress of Hate crippled
Marine forces and Eldar raid Scallius
Veers asked for reinforcements, but was denied. The Tyranid menace was winning on Betor, the Tau were barely being held on Tarsis and the Inquisition were becoming decidedly edgy about the planets Cathasaea, Gamador and Malius. The Lord General had to make do with the forces at his disposal. Veers met with his tacticae in late 10.010M42 and unexpectedly asked for advice.
There were many voices clamouring to capitalise on this rare opportunity, but Veers favoured one of them, that of master strategist Hyram Alderbrand more than the rest, and he accepted a lot of the old man's suggestions. To defeat Chaos would mean ensuring their supply was cut off. Bastien would be given enough forces to hold the line but the Chaos bases around the Bastien system must be raided, overrun or destroyed. Meanwhile Corticant was becoming a bottleneck for the Imperium. Another base was needed in the Perseus Deeps to become the centre of operations for the peripheral raids.
Veers redeployed his forces. Most of the Space Marine chapters at his disposal joined the Blood Drinkers on the newly established base of Aganthus, which Veers ordered to be enlarged and fortified. Even the Lamenters chapter, shunned by many of their peers, was included in this. The Lamenters however based themselves on the opposite side of the world to the rest of the Imperial base, which by 0511.010M42 was a riot of construction activity and a logistics nightmare.
Jellicoe increased the fleet's presence in the Deeps, the only reinforcements the crusade received, moving the fleet that had been blockading Tarsis, with little or no effect, to Corticant, while Dreyer's battlegroup moved to Aganthus. With his new dispositions Veers now plotted the next course of the Perseus Deeps campaign.
The first part of Veers' new strategy called for the annihilation of their base on Aethor. The Adeptus Astartes agreed to this task, as it would be dangerous and well behind enemy lines. Their task was to render the base at Aethor unuseable and to scout out likely landing sites for an Imperial Guard ground crusade.
The Lamenters and Red Angels carried out their tak with great zeal and courage that is expected of the genetically enhanced superhumans. The Lamenters raided the southern hemisphere, destroying a company of Khorne Bezerkers who were soon to be embarked for the War on Bastien, before blowing up the main facility in the south and returning with most of their comrades to the safety of their orbitting strike cruiser.
Meanwhile in the north a small team of Red Angels successfully scouted a likely landing ground in the northern plains of the savannah which covered much of the planet. They were spotted however by a patrol of Chaos Marines, but held their ground when the traitors attacked long enough to escape with their valuable data. They also killed a score of some of the Imperium's deadliest foes.
Much of Aethor was left untouched, though a great deal of damage had been inflicted by the raids and general Veers now had enough information to plan a landing. Then on 1611.010M42 a shocked Veers learned that the Eldar had repeated their attack of the previous month and raided Aethor themselves once again. The bloody raid, which decimated yet another company of Khorne Marines rendered the base of Aethor useless to the Chaos forces in the Perseus Deeps for several weeks.




