Welcome to the Aleph Sector Campaign blog, Sheffield University Wargames Society's narrative based campaign set in Games Workshop's Warhammer 40,000 universe. If you are new here, have a read of the Aleph Sector Campaign System. This will explain what the campaign is, how it works etc. If you are really keen you can download the entire ten year history of the campaign! If you are a new student in Sheffield, visit the Wargames website from the links section on the right to get involved!
Friday, March 25, 2022
Pyrrho Zeta secured by chaos
Imperium fight back on Helos Majoris
Tyranids defeated at Mendesum
Despite the aliens' success at Candic Minor, the hive mind of the tyranids knew that the more habitable systems they could devour, converting the scarce organic matter into living organisms ready for further conquest, the faster they would be able to completely exploit the Rifts of Hecate, defeating the armies that opposed them then moving on to the Hardon Expanse proper.
Their next target was Mendesum, but although they had managed to seed the world with enough spores to create a small army, the Death Guard also had designs on this world. The location was close to a warp rift and presented the ideal site away from the war between the Orks and Imperium, to set up a base and begin experimenting on new diseases with which to spread the love of Nurgle through the Imperium.
To the outsider, both the tyranids and the traitor astartes had similar goals - spreading their own biological infestations across the galaxy, but their agendas were therefore completely in opposition. A clash was inevitable and on 2403.0M42 a large Death Guard army faced the tyranid vanguard force in open battle. Brutal bloody fighting ensued with victory eventually going to the Death Guard. However, the worshippers of Nurgle decided to abandon Mendesum for now, expecting a renewed attack from the tyranids, instead setting up a base on Pyrrho Zeta.
Tanis Battles intensify
Saturday, March 19, 2022
Tyranid threat gains in strength
Unfortunately for the Tau, the tyranids had already infested the world and rapidly attacked the newcomers. Although the hive fleet itself remained undetected, it had become apparent to all the races in the Expanse now that a major infestation existed in the Rifts of Hecate, and the arrival opening of the Hecate Gap had spurred the alien hive mind on to devour resources quickly and craft a new hive fleet.
The Tau were overwhelmed and forced to withdraw, losing their commander and fleeing into deep space. Recognising the threat that the consumption of Candic Minor represented, the eldar now took action. They intended to overwhelm a small portion of the tyranid infestation near key hive nodes, disrupting their command and control and slowing down the consumption of the world. The tyranids however proved more alert to the threat than the eldar had bargained for, and easily defended their hive nodes. Battered, the remaining eldar retreated into the webway, leaving the tyranids to feast on the biomass of Candic Minor.
Tuesday, March 15, 2022
Hadron Expanse Activity
Tanis skirmishes continue
On Tanis Prime although neither the Tau nor Imperium were as yet willing to deploy large numbers of troops, the skirmishing between patrol forces continued into mid 03.022M42 as both sides sought to establish control over the world with minimum resources. In previous engagements the Sky Lords had managed to send a signal to their chapter before their squad was eliminated, indicating that the Tau may have greater numbers on the world than at first thought.
This message was intercepted by the Deathwatch chapter who had a number of motivations for sending - as they did - a squad of their finest marines to the Tanis system. First, their purpose was to stand as a shield between the Imperium and the alien races that would threaten the divine right of humanity to rule the stars. More specifically, the inquisition wanted to know the Tau intentions in the Hadron Expanse. They knew that the Tau were building a "Hadron Expansion Sphere", but the activity on Tanis, so far from their base at Echo Reach, indicated a desire to expand into the Rifts of Hecate. The inquisition wanted to know how many forces the tau were willing and able to commit, and whether they intended a full colonisation of the Tanis system, rather than just the construction of a forward base.
The Deathwatch would not be successful in finding this out for them however, as the Tau managed to conduct an ambush on the astartes as they began exploring the site where the Sky Lords had been eliminated. Underestimating their enemy, the Deathwatch put up a strong fight, but were eventually surrounded and killed by the superior firepower of the xenos force. The Tau intentions at Tanis remained for now unknown.
Mordecai: Imperial Titans reclaim Festergax
Imperium repulse raid at Ferrosiun
The initial raid went to plan as the harlequins added speed and agility to the already manoeuvrable eldar forces, and soon a number of outposts on Ferrosiun Secundus went silent. The Imperium however was not without a rapid reaction strike force, as a small force of Adeptus Custodes had been assigned to the crusade in the Rifts. The Custodes saw the expansion of imperial rule into the Rifts of Hecate as a continuation of the Crusade conducted after the coming of the Cicatrix Maledictum, and whether their presence had been obscured from the witch sight of the eldar farseer's or not, the intervention of the finest astartes appeared to take the xenos by surprise.
the arrival of the Custodes in the heart of the eldar forces quickly overpowered the alien army, with only their swooping hawks able to extricate themselves from the bloodbath. The eldar force was driven off or destroyed, and the imperial base on Ferrosiun was strengthened.
Saturday, March 12, 2022
Tuesday, March 08, 2022
Tanis - raids on Tanis Prime
While the Rifts of Hecate saw ever increasing activity and larger battles during the start of 022M42, the war in the Tanis System between the Tau and Imperium had reached somewhat of a stalemate. The Tau had established bases on the worlds of Tanis I, III, IV and V, but had recently suffered defeat in a raid to the eldar. The Imperium had made efforts to gain some of these less important worlds but had been unsuccessful, while their base on the outer ice world of Tanis VII remained fairly secure and a constant thorn in the side of Tau plans.
The main world in the system was however Tanis II. This world was habitable, if a little cold, with one large continent ripe for colonisation. It wasn't entirely uninhabited but the human population amounted to less than a million, scattered across the world and living a backward life in the shadow of the ruins of their former civilisation. The Imperium had little information on the planet, but it seemed as if Tanis II was once am imperial or pre-imperial world before some cataclysm befell them.
Neither the Tau or the Imperium were in a position to send regular forces onto the world without an immediate response from the other, leading to probable inconclusive and costly confrontations, potentially undermining their holds on the other worlds. Instead, both sides had begun to send in much smaller forces to scout, establish links with the human communities and gradually build up their forces.
The first engagement on Tanis II came on 05.022M42 as a tau stealth team came across a squad of Sky Lords astartes who were patrolling near one of the ruined settlements. the Sky Lords had sent several small squads to support the Librian Guard, who had gradually been building up their presence on the world. This scouting force, amounting to no more than an infantry regiment's worth of troops across the entire planet, was dispersed to key locations, and the Tau determined to take them out one by one.
The first engagement saw the stealth teams swiftly overcome the Sky Lords, who were taken by surprise by the powerful and accurate firepower of the Tau. Having dealt with the astartes, the Tau called in pathfinders as they could see two Imperial Guard squads moving in to investigate the situation. What followed was a confused and bloody firefight that saw neither side victorious, and as both withdrew to assess the situation it marked the opening salvo in a small war between relatively small armies, scattered across a vast planet. There would be no front lines and major military operations on Tanis II, as both sides tried to use their minimal resources to establish dominance over key objectives, to take control of the world without having to employ excessive forces. Tanis II simply wasn't worth it.
Tanis II (Physical)
Eldar make presence felt in Hadron Expanse
A tyranid resurgence would pose a significant threat, while the prospect of a new Waagh! filled the ancient race with a sense of dread. If the Emerald Serpent achieved their aims or the forces of Nurgle uncovered new ways to spread plague, the outcome would be intolerable, and the march of the utterly infantile Mon-Keigh into the Rifts of Hecate also may have disastrous consequences. As the expeditions into the Rifts grew in strength the Ynnari decided they could not merely sit back and watch.
The eldar attacks appeared without warning against several foes in a simultaneous action that at first targetted the tyranids, the orks and even the Tau - their sometime allies - at Tanis. Ynnari and Harlequin forces fell upon the tyranids at Candic Major, destroying their warriors and taking out several key hive nodes, setting back the hive mind's progress on that world, while the Masque of the Morning Crescent battered the ork speed freak warband that had arrived at Mendesum - removing the greenskins from that world.
On Tanis, the Tau were shocked to be suddenly attacked by Ynnari forces, but the eldar had good reason. They did not desire the Tau to join in the exploration of the Rifts as there were secrets there they had decided were not appropriate for the younger race to learn, so they decided on "direct" pursuasion. The battle on Tanis V was hard fought, with losses on both sides, but the base of operations was razed to the ground, setting back Tau plans to send stronger forces to the Rifts of Hecate - as the eldar had hoped.
Questions were raised as to the priorities and aims of the eldar intervention by Ynnari and craftworld eldar alike, but while the leaders of the Ynnari sect did not reveal all their insights, the instructions were clear. Delay, disrupt and destroy, and above all do not let one faction establish dominance in the Rifts of Hecate.
Chaos make progress at Pyrrho Zeta
Monday, February 28, 2022
Tau expedition suffers defeat in the Rifts but Tanis V cleared once more
Mordecai: Combined assault surrounds city of Festergax
Having fully secured the Sathugar mines, as 03.022M42 began, general Kutuzov planned his next move with his generals. His guard forces were still not fully recovered from the loss of Festergax, but his war council agreed that neither had the forces of chaos. Striking hard now at the flanks of the salient the Emerald Serpent had created might encircle a large amount of chaos forces and eventually retake Festergax.
The plan set, the Imperium utilised their elite assets in the new offensive. In the south, a newly arrived force of Adeptus Custodes struck at Death Guard forces and quickly took all their important objectives. The Death Guard fought stubbornly, but had lost the initiative to the elite imperial astartes and were unable to stop the Custodes from opening up a corridor in the chaos lines through which Kutuzov poured his men through. The way to Festergax lay open, but the real fighting would take place further north.
It was on the rocky outcrops of the Mekken Plateau that the chaos forces had deployed their titan legion, as they correctly believed that Kutuzov would be most likely to utilise his own gods of war with an attack from the north. On 0103.022M42, as the Death Guard were being pushed back in the south, the Imperial titans walked, driving south against their bitter enemies - Legio Mortis.
The titanic war engines battled each other for hours on the scorched plains of the Mekken plateau. Despite losing a Reaver titan in the process, the chaos titans were gradually pushed back by the fury of the battle. Again, total destruction wasn't necessary for the imperial plan to succeed, and another hole in the chaos lines was opened up. Adeptus Mechanicus and guard forces rushed through the gap and by 0403.022M42 they had linked with the southern pincer to the west of the city of Festergax. Now if the city fell the encirclement would be complete and Kutuzov would achieve a major strategic victory.
Mordecai: Ur'Ghar falls to chaos but Sathugar Mines retaken
On Mordecai Secundus the end of 02.022M42 saw a resumption of heavy fighting on the front lines between the forces of chaos and the Imperium under general Kutuzov. There had been a relative lull following the Fotta Rhan offensive, as both sides regrouped. Now however, both sides launched simultaneous offensives.
In the south, the Word Bearers joined the fray, launching a full frontal assault on the city of Ur'Ghar. This was an unexpected axis of advance by the chaos forces, and Kutuzov's armies were not ready to face such a determined assault on the imperial held city. The traitor astartes made rapid progress, and the loss of the imperial commander seriously hampered command and control during the defence of the ruined city. In a serious setback for Kutuzov he was unable to do anything meaningful as the imperial guard were first surrounded then annihilated by the Word Bearers. Another strategic city had been lost.
In the central sector however, news was better. Kutuzov had been planning a grand strategic offensive looking to take advantage of the large salient that had developed around Festergax since the Fotta Rhan offensive. The first blow fell in the south, as Valdorgrad guard - a full mechanised regiment, pushed north to secure the remaining Sathufgar mines, launching their attack directly into Emerald Serpent forces. This was where Kutuzov had deployed his best troops and greatest fire support, and while the Emerald Serpent attempted to counter attack with Terminator forces on the right flank of the advance, the left flank was unable to hold the imperial advance. As the battle wore on, accurate and heavy artillery and tank fire decimated large swathes of the elite chaos forces, while the imperial guard only suffered losses to their light tanks and armoured vehicles, as well as easily replaceable infantry. As a last ditch effort, two chaos sorcerers attempted to use their knowledge of the warp to make a surgical strike on the imperial tank commander. They were successful, but the rest of the regiment soon cut them both down, breaking the chaos counter attack and securing the important Sathugar mines for the Imperium once more.
Rifts of Hecate activity late 02.022M42
By the end of 02.022M42 the activity in the Rifts of Hecate was escalating. The orks were making the most progress. Having secured Ferrosiun Prime, a key source of resources, and populated a number of asteroids allowing them to hop between systems in the Rifts, the orks had followed this on by capturing Mendrus Mundi - another metal rich world, where the Bloodfang tribe had begun to churn out various ork war machines and equipment for the greenskin army, which seemed to be rapidly growing in both size and capability.
The next world to be targeted was Mendesum, which had already seen a small force of Death Guard land on the main inhabitable world in order to bring plague to the population. Seeing the chaos force as the most challenging foe, and also just because they were there, the orks dropped almost directly on top of them, spewing out hordes of greenskins accompanied by yet another Stompa. The Death Guard took heavy casualties to the reckless yet effective ork assault, shattering their resistance and removing the chaos presence from the world. Suitably pleased with this outcome, the orks set about enslaving the primative human populace and turning the resources of the world to the production of more weapons. The "plan" for the orks at least, was going well.
The forces of chaos suffered more setbacks in late 02.022M42 as more of their small expeditions were overrun by larger xenos forces. this time it was a band of cultists on Candic Minor, seeking artefacts and knowledge that fell foul of the hive fleet once more. It seemed as if the tyranids had a particular dislike for the chaos interlopers, and again the cultist force summoned a host of daemons in an attempt to protect themselves. This time however it was not merely a genestealer cult - the world of Candic Minor not having a native population. Instead huge tyranid beasts fell upon the deamons, banishing the host back to the warp, although the battle was hard fought. Realising the tyranid threat was too strong for their limited force, the chaos warband retreated. If the forces of chaos wanted to find any of the artefacts it appeared they would need significantly stronger forces than those they currently had available.
In addition to fighting on Candic Minor, the tyranids had been identified as present on Helos Majoris as well. Here, the Sisters of Battle had arrived, deploying a small force of the Order of the Sacred Truth. Only small in number, the main focus of their deployment to the Rifts of Hecate was to identify human populations and bring them into the light of the emperor, and if that failed, cleanse them with the fire of the emperor. On Candic Minor, the small force of Adeptus Sororitas had been made aware of the genestealer cult infestation, and desired to establish whether the entire population was beyond redemption. Patrolling outside of the Imperium held territory, the Sisters soon encountered more than just cultists, being ambushed by fully tyranid forces in a ruined encampment. The Order of the Sacred Truth saw off this threat, but were forced to report their findings to the commander of the Helos Majoris garrison. A full purge of the system could not be ruled out as an option.
Tanis: Custodes return to Tanis V
Having lost Tanis I to the Tau the Imperium were not about to give up on the system. For General Percival while the victory at Hexis was a welcome base in the Hadron Expanse, the expansion of the Tau Empire needed to be stopped, and if the xenos empire took hold of Tanis the strategic situation for the Imperium of Mankind in the Expanse, as well as the expedition to the Rifts of Hecate, would be seriously impaired.
Percival was unable to provide much in the way of reinforcements and barely had enough troops to garrison the base on the outer planet of Tanis VII. Orks were still present on the second ice world in the system but in late 02.022M42 a small force of Adeptus Custodes agreed to carry out a surgical strike on Tanis V. This should provide enough of a perimeter for Percival to land fresh troops, and establish a base of operations at the very least.
On 2402.022M42 the Custodes attacked, taking the tau by surprise and inflicting heavy casualties, including the tau commander. Losing their cohesion the tau withdrew from the base that had been selected for the attack, allowing the Imperium to start work on their own forward base. They hadn't been able to clear the entire world of the xenos, but had gifted the Imperium with a bridgehead from which to conduct further operations. The question now was whether the tau would counter attack.
Mendrus Mundi captured by orks, Genestealers encounter daemons
As 02.022M42 drew to a close, the xenos activity in the Rifts of Hecate continued to increase. By now the Imperial expedition had bogged down at Ferrosiun, and although Ferrosiun 2 had been secured the orks had total control of the inner world. With General Percival facing a Tau invasion of Tanis, many of the forces destined for the Rifts had to be rerouted there, allowing xenos elements to profit while the Imperium stalled.
On Mendrus Mundi, the Imperium had been looking to establish a base, and a lance of Knights had been deployed to protect the initial construction of a base. However, the Bloodfang tribe of orks, already now dominating Ferrosiun I, had managed to reach the adjacent world and were now expanding. The orks had progressed from disorganised mobs to more disciplined armies and now had the capacity to deploy several of the larger ork war engines, including Stompas. This had terrible consequences for the Knights on Mendrus Mundi, who were unable to counter the firepower of these behemoths. By the end of 02.022M42 the Imperium was forced to concede that Mendrus Mundi was now fully under the control of the greenskins, and worries of an incipient Waagh! preyed on the imperial commander's mind.
On Helos Major the Imperium had established a presence, but they were not alone. On the other side of the world from the imperial base, chaos light forces had been searching the world for ancient artefacts, when they were set upon by a genestealer cult. The worlds of the Rifts of Hecate often had nomadic or primitive human settlements as many of the worlds had been settled in the time before the Imperium, but it became apparent that some of these human populations had turned to the worship of the tyranids as gods. Likely as part of the vanguard of an as yet unknown hive fleet, the cults on Helos Major saw the chaos worshipers as invaders, and sent a force against them.
The cultists however were not without their own mechanism of reinforcement, and turned to the dark gods for aid. Summoning a substantial force of daemons the chaos force was able to extricate itself from the situation and defeat the genestealer cult attack, gaining significant intelligence for their own aims in the process. The chaos forces were not particularly interested in establishing colonies or bases, but did have a base on Calthingum and were particularly interested in finding artefacts of power, rumoured to have been left here following the Horus Heresy.
Friday, February 18, 2022
Tuesday, February 15, 2022
Rifts of Hecate Activity early 022M42
Imperial observers now saw Mendrus Mundi as effectively being under ork control, and many began worrying about the strength of the greenskins in the Rifts, as now two worlds had all but become fully ork controlled. If the greenskins could find enough scrap to construct a fleet and/or large war engines, the risk of a full blown Waagh! spilling across the Rifts region, and potentially out of it and into the Hadron Expanse could not be underestimated.
The orks were not the only xenos threat the Imperium and the forces of chaos - still trying to locate arcane and ancient knowledge to further their aims - had to be concerned with. The tyranids were also present in the Rifts of Hecate. Unsurprising given the discovery of the gene strain of "R'Lyeh" on Hexis, that this particular hive fleet was also in the Expanse as a whole. The presence of genestealer cults gave more weight to the theory that this hive fleet had effectively "seeded" many worlds in the region with its genetic code, and the tyranids were acting more like a virus than a conquering army.
This theory was no comfort to the Thousand Sons on Candic Minor however, who faced the full force of the "virus" in the form of monstrous beasts the size of tanks. Unable to deal with the power of the tyranid bio-engines the Thousand Sons were forced to abandon their investigation of the world after being severely mauled by the stampeeding tyranid beasts.
Tau take New Slough despite presence of Fecus Major
The time window for action had also narrowed with the coming of Fecus Major. The previous controllers of the system may have lost interest, but the arrival of the Nurgle Daemonworld in the system indicated that renewed pressure from the worshippers of the warp would soon arrive. The Tau offensive therefore targeted "New Slough", one of the remaining chaos bases still held by the tzeentch worshipping Emerald Serpent.
The Emerald Serpent were not going to give up without a fight however. The tzeentch daemon princes in command of the chaos faction may have given up on territorial gain in the Expanse, but the opening of the Hecate Gap had reinvigorated their curiosity in the region, with small expeditions already underway to search for lost knowledge in the Rifts area of the Hadron Expanse. A base of operations outside the Rifts of Hecate was desirable, and the appearance of the Tau most unwelcome.
The battle for New Slough saw a violent and explosive confrontation of firepower. At the outset the power of Tau weaponry was on show, as a contemptor dreadnought was simply deleted from existence by a Hammerhead. The response was equally impressive however, as the Hammerhead itself was then deleted in turn. Fire raged across the desolate wastes of the planet for several hours, as the Tau tried to encircle then annihilate the chaos forces, before overrunning their single settlement. After heavy losses, including the commander of the Tau forces, this was achieved, and the remaining key base in the Boltarean system outside of the main world of Boltarean I fell to the invading Tau forces. Now the chaos presence in the Hadron Expanse had been reduced to the inner world itself, although the Tau now had to face an increasing thread from the Death Guard if they were to take and secure the final system within their original Hadron Expansion Sphere goals.
Tanis I secured by Tau
There was some disagreement in Tau high command over the relative priorities of their campaigns, with some favouring the system of Boltarean which they contested with chaos forces as the primary goal, while others saw the importance of securing a base in the Hadron Deeps - close to the rich new resources of the Rifts of Hecate, as higher priority. In the end the Tau waited until their forces were capable of acting independently in both theatres, so in 02.022M42 the Tau Empire began new offensives in both the Tanis and Boltarean systems.
On Tanis I the Imperium had already established a base, defended by on of the Knightly Houses. A key world in the system, on 1202.022M42 the Tau invaded in strength, deploying a full hunter cadre in opposition to the imperial defenders. The battle for key objectives was brutal, but Tau firepowere eventually prevailed, forcing the remaining Knights and their allies to abandon the world rather than risk annihilation. The first part of the new two pronged Tau offensive was going to plan.
Tuesday, January 11, 2022
Mordecai Secundus - The Fotta Rhan offensive
Tuesday, December 21, 2021
Mordecai Secundus: Burroneus besieged
Following the push south by the astartes on Mordecai Secundus, the Black Templars took over from the Dragon's Sons in a coordinated effort to keep the pressure on the Death Guard near to the city of Burroneous. The Black Templars rapidly achieved their objectives, cutting off Burroneus from the rest of the chaos forces and beginning a protracted seige. The Death Guard responded, with hordes of shambling pox walkers obscuring the elite forces of the devotees of the plague god from fire. Death Guard terminators entered the fray, securing key objectives on the chaos right flank, but were unable to make progress against a determined defence on the left.
Without shifting the Black Templars from key positions on both flanks, the narrow corridor of imperial control persisted, allowing general Kutuzov to move engineers and imperial guard regiments into the breach. By the end of 12.021M42 the corridor had been widened and the chaos counter attacks had stopped. Now the work began to slowly starve out the city before making an attempt to claim the settlement for the Imperium. Events elsewhere however were about to overtake general Kutuzov and the imperial campaign.
Dark Eldar raid imperial bases in Hadron Expanse
Appearing from seemingly nowhere, using their advanced knowledge of the webway and emerging from unseen portals that dotted the world, the drukhari raiders fell upon the colonists of Vanir without warning. With general Percival's forces at full stretch, it took time for the Imperium to organise a response, and by then several settlements on the populated world of Vani had been burnt to the ground and their citizens enslaved. When the Novogorod Guard did eventually attempt to push back against the xenos invasion, the unweildy guard formation was unable to contend with the fast moving highly mobile raiding force, and suffered accordingly. At times it seemed the dark eldar were merely toying with the human troops, as they withered them with highly accurate fire before charging in to finish off the battered survivors.
Fortunately for the Imperium, this was only a raid. Satisfied with a most profitable expedition, the drukhari left the world and their destruction behind them, while the Imperium, and especially general Percival were left with difficult questions to answer about their ability to protect all their worlds while prosecuting so many campaigns.
Wednesday, December 15, 2021
Final Offensive secures Hexis for the Imperium
Saturday, December 04, 2021
Ongoing activity in the Rifts of Hecate
Hadron Expanse - Lysis system, Percival raids Moon of Hexis
Mordecai: Astartes push south
Monday, November 29, 2021
Apocalyptic clash on Hexis results in Imperial victory
Sunday, November 21, 2021
Orks clash with Tyranids on Hexis
The orks, excited by the prospect of a "bug hunt" launched their own aggressive assault into tyranid held territory in late 11.021M42, crashing into the alien lines and thoroughly enjoying the slaughter that followed. Attacking without a motive the hive mind could discern, the orks overwhelmed the xenos creatures, tearing down the larger beasts while gleefully exterminating the smaller beasts. By the end of 2011.021M42 the scene of carnage in west Menthoteph was complete, as the orks massacred the tyranid lifeforms that had pushed in from the northern wastes.
Meanwhile, as the orks celebrated their victory, the Imperium had begun to plan for renewed action on Hexis. Finally recognising the importance of the world, general Percival arranged for a large reinforcement of Konev's lines, aided by the Imperial Fists. Konev and his new allies would secure and fortify their positions before building up for a massive offensive against all their enemies. This would secure the world as a base for the exploration of the Rifts, while allowing the full exploration of the tombworlds below the surface. As the forces built up in late 11.021M42 however, the Emerald Serpent decided it was now in their interests to strike at Konev first.