Monday, May 31, 2021

Hexis: Necrons push against Konev's defences

In late 05.042M42 the Imperium found itself under serious pressure from the Necrons in the Hadron Expanse. The system of Ceti with the tombworld Baal of Bones had fully awoken, and the Nagaesh dynasty had taken a keen interest in the events in the Aleph Sector. Further towards the galactic west or "spinward", the Harakhty and Charnovokh dynasties had returned to their slumber, but this was not the case in the galactic east. Here the Nagaesh dynasty had decided that the infestation by the lesser races was a significant threat as their people slowly emerged from hibernation, and having cleansed the tombworld system, they now moved on to Hexis.
 
Despite being strategically irrelevant to the sector now, the world of Hexis was still once a necron world, and under its barren rocky plains there were secrets for the younger races to uncover. Secrets which the necrons were extremely keen on keeping to themselves. At other systems the necrons would try to acquire all necron artefacts for safe keepin, but on Hexis and in the Expanse more generally, the anicent race had decided they would scour their old worlds of the infesting vermin and reestablich their own empire once more.
 
Konev's line came under severe pressure from the south, as the necrons moved around the city of Praxis across the plains. Despite being well equipped and well supplied, the war on Hexis having been quiet for months, the Lycanon guard that faced the new necron force struggled to keep those necrons they did shppt down from reassembling themselves and getting up again. Time after time the necrons reanimated, and gradually the imperial line began to fall back. Sensing real danger from this much larger force, Konev was forced to call on the astartes.
 
Fortunately for the Imperium, the Hammers of the Emperor maintained a company on hand at Hexis, and they sprang into action just as the Lycanon guard withdrew to more defensible positions. Charging directly for the centre of the Nagaesh force, the astartes identified a C'tan shard that was particularly dangerous to Konev's army, and made  a direct assault on the necron army's elite core. A savage battle raged for hours, but the space marines succeeded in their mission, driving the necrons back to across no mans land and allowing Konev to reoccupy his original defensive lines. The necron threat nonetheless concerned the general, and he made an urgenr request for more forces to his commander general Percival.

Mordecai: Kutuzov barely holds line

Following the encircling movement around Festergax the Imperium on Mordecai Secundus were expecting a forceful counter attack and it came at the end of 05.021M42. All along the new front line the imperial forces were hard pressed by the Emerald Serpent in the north and in the south, significant Death Guard forces. The northern thrust was defended by the Adeptus Mechanicus, and here the Thousands sons managed to obliterate one full Mechanicum detachment, but not before the chaos army had lost its HQ and some important and valuable units. This still represented a significant defeat for Kutuzov however, and the imperial general was forced to cancel the upcoming offensive into central Mordecai as his northern flank had to be rapidly reinforced with units he had been holding in reserve.
 
To make matters worse, the Death Guard were applying significant pressure on Kutuzov's southern flank, where a regiment of Tempestus Scions had to be deployed by the Lycanon Guard to stop the Host of Eschar from overrunning their lines. Even this proved to be too difficult, as by the time the Taurox mounted soldiers arrived the nurgle worshipping traitor astartes had already taken the imperial forward lines. The Lycanon Guard responded by sending in their reserves, but despite taking heavy casualties the Death Guard clung on to their objectives, forcing a tactical withdrawl by the imperial army.
 
By the beginning of 06.021M42 the Imperium on Mordecai Secundus was hard pressed to hold onto its recent gains, and general Kutuzov had to commit his reserves in a desparate attempt to prevent chaos forces from effecting a breakthrough. In this he was successful, but for now the chaos victories had blunted the Imperial advance.



Thursday, May 27, 2021

More imperial progress at Mordecai Secundus

Following on from the sweep into the Abrax Mines, the Imperial advance on Mordecai now had an opportunity. If they could move quickly, a push north encircling the city of Festergax Primus would outflank the chaos defensive line south of Fort Vengeance. These deep and extensive fortifications had held up the imperial advance since the appearance of the daemonworld in the Mordecai system, and now general Kutuzov had the chance to make them irrelevant.

The Imperium first had to find the forces to execute the plan. The astartes had taken the mines to the south, but the imperial guard had still not caught up. The vast majority of Kutuzov's ground forces comprised of infantry regiments, and these by nature were slow. If the Imperium was to effectively take advantage of the situation and trap several chaos armies now defending the Festergax salient, they would need to act fast and new forces would be required.

Fortunately for Kutuzov a significant force of Adeptus Mechanicus had just become available. The Archmagos in charge of this army agreed with the imperial assessment of the strategic situation and deployed from orbit in the area of the Abrax mines. Pushing north, the Mechanicum used their technological advantage against the enemy, deterimining that the flanks of the salient were only weakly defended by a force of Red Corsairs. In late 05.021M42 the warriors of the Omnissiah smashed through the Corsairs' defence and rapidly pushed north, reaching the northern imperial lines in mere days.

Outflanked and surrounded, the chaos forces within the Festergax pocket had no chance. With Kutuzov's guard armies now pushing in from the east, those mobile forces loyal to the dark gods, mostly traitor space marines, abandoned their positions and withdrew to safety. For the remaining chaos armies, there was only death, either in a last stand against overwhelming odds or by mass execution following capture. By the end of 05.021M42 Festergax had fallen, the chaos defences that had been a thorn in his side for so long were captured, and the Imperium looked towards a new offensive west as 06.042M42 began.



Monday, May 17, 2021

Hadron Expanse Summary 05.020M42

 


Tau sweep into Tanis V

 While Malkaor was overseeing the affairs at Boltarean, both the Imperial and Tau forces had reinforced their positions at Tanis. Far from their supply lines, both sides were looking to establish a base in the Hadron Deeps. For the Tau this would outflank and divide Imperial positions. For the Imperium, it would shore up their supply lines and effectively shut out the Tau from further expansion into the Hadron Deeps, and take the pressure of Vanir and Oreen.

 
The uninhabited system did have several habitable worlds, and in 05.021M42 the Imperium and the Tau Empire landed forces on Tanis V, a small world of rolling planes that naturally lent itself to armoured warfare. Unable to prevent one another from landing troops via naval action, the two sides now prepared for a showdown on the plains, which after several weeks of skirmishes led to a tank showdown.
 
The battle itself was extrodinarily destructive with both sides taking out each others' arnoured vehicles. As the engagement wore on however, the elite tau forces including a notable tau tank "ace" made all the difference. As the Tau drew ahead in terms of armoured vehicles destroyed, the Imperium found it increasingly hard to reply effectively, and after several hours of armoured warfare the majority of the Imperial army was a smoking ruin of wrecked steel and ceramite. With no prospect of reinforcement the remaining troops were hastily evacuated, and the planet of Tanis V became the newest Tau beachhead in the Tanis V system, where the Imperium were now firmly on the run.

Eldar raid Vanir

While the necron threat continued to grow in the Hadron Expanse, and the Tau continued their expansion plans, the Imperium faced other problems. General Percival was extremely starved of resources, and some of the forces he had to deploy to defend imperial assets were not top class.
 
One such force was a penal regiment detailed to defend settlements on Vanir. While the astartes were busy fighting the necrons, the eldar took advantage of the parlous state of Percival's army to pursue their own agenda. The eldar were still seeking ways to manipulate affairs, fight their own war against the chaos god Slaanesh, while preventing necron secrets falling into the wrong hands. Their alliance with the Tau had effectively lapsed, but the Aeldari in general preferred the Tau to be in control than the Imperium.
 
To further these aims one Eldar Wraithhost materialised from nowehere and assaulted the penal force protecting an installation on Vanir. The convicts fought hard, given their predicament, but the superior capabilities of the eldar proved too strong despite the imperial numbers, and the installation - dedicated to the study of necron artefacts found on across the world - was razed to the ground. In one pinpoint raid, the Aeldari managed to unbalance the Imperium in the favour of the Tau, prevent necron knowledge from being gained by the Mon'Keigh, and not aid their ancient enemies in the process.

Boltar III taken by Tau

 05.021M42 saw a concerted effort to accelerate the Tau plans to dominate the Hadron Expanse and complete the creation of their "Hadron Expansion Sphere". The Tau leadership devised two task forces, one to continue the war against chaos in the Boltarean system while a separate force was detailed to reinforce the foothold the Tau had gained in the Tanis system. The Tau plan was twofold. Boltarean was the final chaos dominated system in the Hadron Expanse and would only fall to a direct assault. The Imperium, with their bases at Vanir and Oreen, would first need to be stopped at the far flung Tanis. Doing this would isolate General Konev's armies at Hexis from the rest of the Imperium, which would then find itself flanked on two sides, unable to determine from which direction the Tau attack would come from.

 
The war on Boltarean progressed with a full scale invasion of Boltar III, a necessary stepping stone for the final assault on the main planet of the system, controlled by the Emerald Serpent. The forces of chaos were not in any hurry to abandon the second world however, and Commander Malkaor's troops soon found themselves fighting a bitter battle for control of Boltar III that lasted far longer than the Tau would have wanted. The final chaos positions surrounding their spaceport facility saw the hardest fighting, with high casualties on both sides. Malkaor lost a trusted commander, as the Empire's forces struggled to deal with an extremely stubborn enemy.
 
Eventually after fighting one another to a standstill, with both sides down to minimal strength, the chaos foothold was finally unseated, and the remaining chaos forces were forced into the wilderness. It would take weeks to mop up these disordered forces, but the planet of Boltar III now lay in Tau hands. The casualties taken did however delay the planned advanced onto the primary world itself.

Imperial Expedition to Baal of Bones Lost

 By 05.021M42 the news of necron stirrings in the Hadron Expanse had reached the ears of General Pervical, still the overall commander of Imperial forces in the region. During his tenure the Imperium had lost their holdings at Hussaria and Awarath to the Tau, had seen the expedition to Hexis fail to achieve its objectives, and still hadn't removed the chaos threat from Palantir. Percival was not removed however, as Titus Luthor was accutely aware of how starved of resources the Imperium was in the Expanse.

Not wishing to simply yield ground to the necrons, Percival sent a task force to the Ceti system, while recieving assurances from the Hammers of the Emperor that they would cover the Imperial system most at risk from the resurgent necrons at Vanir.

The joint Imperial strike force reached the Ceti system to find the necrons fully awake and assaulting the Adeptus Mechanicus base on the outer world of the system, sending wave after wave of necrons from the tombworld itself. The Imperial force attempted to turn back the tide but it became evident that the flood of warriors coming from Baal of Bones could not be held by the forces the Imperium had sent to the system. After a brutal battle that saw the Imperium lose their task force commander, the Imperium abandoned the world, retreating back to Vanir where the Hammers of the Emperor had successfully seen off the necron threat for now.


Hammers hold Necron advance at Vanir

The Hammers of the Emperor were aware of the threat from necron forces at the Ceti system, also known as "Ball of Bones". In 05.021M42 the astartes chapter took the decision to deploy at Vanir in case of necron activity, while General Percival send his own task force to the Ceti system to investigate just how strong the necrons were becoming.
 
The Hammers arrived just in time, as the necrons had already arrived in system and were systematically eliminating the small colonist settlements that dotted the planet. After identifying the strongest necron force, the astartes used their speed to charge headlong into the right flank of the xenos army, while harrassing the left flank with skirmishing bikers. In the centre of the action, terminator armoured space marines slowly advanced, while the right flank of the enemy was broken down by the bulk of the Hammers strike force.
 
The necrons did not yield easily however, as the centre ground saw the ancient aliens send in their strongest forces, with their elite units clashing with the terminators. The astartes fought stubbornly, but took heavy losses. Despite these casualties however, the astartes held key objectives and threatened to completely encircle the necron positions. Having been all but wiped out, the remaining necrons phased out from the Vanir system, leaving the battered remnants of the Hammers of the Emperor to tend to their wounded and fix what equipment they could. For now the necron threat to the Imperial system had been removed.

Wednesday, May 05, 2021

Tau expedition at Tanis gains ground

After the Tau had established their base in the Tanis system, they had prepared for a counter attack. General Percival was notified of the situation and sent a battlegroup to the system along with a number of Imperial Guard regiments with the intention of swiftly removing the Tau presence from the system. By 04.021M42 the Imperium had a forward base on an outer ice planet, while the Tau had established their own on a neighbouring barely inhabitable planet.
 
The Imperial battlegroup intended to wipe this base out, after marshalling their forces on the outer planet. However, upon arrival the local commander discovered the Tau had already moved into the system and started establishing a base on another of the system's many rocky planets. Quickly, the plans were changed to deal with this new threat, with one regiment of Guard being assigned to clear the new base.
 
Using their orbital firepower from the imperial fleet, the guard force had an advantage, but the Tau were already well prepared. After weathering the initial fire from orbit, the Tau forces were able to pick off the Imperial forces, leaving the assault force unable to take key primary objectives. Within a Terran day, the guardsmen had to be evacuated or risk being annihilated. the remainder of the battlegroup disembarked at the Imperial Tanis base to plan their next move, but it was clear the Tau now had a strong presence in the system that would take more than a quick clearing exercise to remove.

Adeptus Mechanicus raided by Death Guard

Following the raid on the Imperium on Hexis, the Death Guard constructing the Fecus Major base still required more raw materials. Since their last raid, the Imperium had not taken any particular steps to reinforce their positions, and it appeared that General Konev and his superior, General Percival, either did not know about the threat posed by the machinations of the traitor legion, or had insufficient resources to do anything about it.
 
Either way, the Death Guard determined that rather than expending naval resources shipping in their supplies, the weakness of the Imperium in the Hadron Expanse made further raids viable, and so in late 04.021M42 they once again launched an assault on the loyalist positions on Hexis itself. This time, the sons of Mortarion targeted their forces directly against the Adeptus Mechanicus. There was no feint or pretence, the traitors simply landed on the ground and moved in force against a Mechanicum installation defended by Skitarii and other forces the followers of the Omnissiah had deployed to protect their activities.
 
The installation was dedicated to the study and extraction of necron artefacts, many of which would prove useful in the manipulation of warp energy to bind daemons. This enhanced ability would speed up the creation of a Daemon World dedicated to the Plague God, the ultimate aim for Fecus Major. Landing in the barren wastelands of Hexis, the Death Guard advanced towards the Adeptus Mechanicus forces, who had deployed to meet this new threat. A ferocious battle erupted as the tech priests desperately tried to prevent their installation from being overrun.
 
The exchange, while brutal, was also very uncertain for long periods. At times it appeared the Mechanicus forces were gaining the upper hand, but each time the devotees of nurgle pressed on, able to absorb the immense firepower at the tech priests' disposal and continue fighting. Eventually the Mechanicum force was reduced to such a level, that they could no longer effectively hold a perimeter. With Death Guard forces breaching their defences, the facility was abandoned to the traitors with bitter regret. The raid had been costly, but the rewards would be worth it. Fecus Major continued to gain strength.

Thursday, April 22, 2021

Astartes defend Hexis from Necron threat

The war on Hexis had ground to a stalemate with all sides simultaneously too stubborn to give up their hard won gains and also not willing to invest further resources into a pointless meat grinder. When Imperial Storage facility 1027 Alpha Tertius stopped responding to vox communications it drew concern from theatre command because the sites distance from the front lines made it an unlikely target of enemy action. Fearing a party of traitor Astartes had somehow infiltrated deep behind Imperial lines an alert went out and a mechanised column of Astartes from the Hammers of the Emperor chapter diverted to investigate the facility.

On arrival they found the storage compound eerily quiet and deserted. Where sentries had once stood only small piles of dust remained to show they had ever been there. The armoured column sped into the compound and the Marines inside rapidly disembarked to form a defensive perimeter. Only then did their enemy reveal itself – not the corrupted servants of chaos but xenos Necrons. A carpet of scarabs swarmed through the abandoned buildings and completely surrounded the Hammers of the Emperor. Not waiting to be pinned in place they immediately pushed forward and focused their strength against a single point in the softly rustling scarab carpet in an attempt to break out of their encirclement. As they cleared the way with grenades and swinging hammers they were suddenly beset by heavier Necron forces. Transports exploded and many Astartes fell in the initial ambush but they survivors maintained good order and did not falter. Each Astartes left standing felled a score of xenos as they hacked their way through the encirclement until suddenly the strange xenos faded from existence. Only the fallen bodies of their battle brothers and detritus of spent ammunition casings and weapons impacts remained as evidence that they had ever been there.

Back at theatre command helmet pict recordings of the engagement caught the attention of the Inquisition. The xenos bore a striking livery of aged gold and black marble that didn't match any known dynasty. The Necrons also seemed oddly out of phase with reality, sometimes solid, sometimes faintly transparent and sometimes obscured in bursts of pict static. Although they moved in the typical slow shambling gate of their foul species they would frequently suddenly appear elsewhere but try as they might analysts could find no instance of the means by which they achieved this having been recorded or witnessed. As to the motivation of the strange aliens the Inquisition could only speculate, but it seemed likely they had been drawn to the facility by several storage units that housed miner necron artifacts and relics recovered from the subterranean tombs and kept there for future analysis.

Monday, April 19, 2021

Mordecai: Breakout from Kuneus

On Mordecai Secundus the retaking of Kuneus gave the Imperium a new springboard from which to prosecute their campaign into the broad basalt plains west of the Kuneus laval sea. On the shores of the Sarkar traps, an active geological formation that spewed mountains of molten lava ever single day, the Sathugar mines were Kutuzov's next target.

If the Imperium took advantage of the disorganised state of the chaos armies, Kutuzov hoped for a swift victory that could deny the forces of chaos fully half of their mining assets, potentially decisively turning the war in his favour. To maximise the disorder amongst the enemy, and with the Hammers of the Emperor still recovering from their brutal assault on the city, the Imperial Fists and Grey Knights took the lead. The Grey Knights struck west, straight into the heart of the Death Guard forces, while the Imperial Fists moved south, intending to bring to battle the powerful Emerald Serpent forces. This would split the chaos line and allow Kutuzov's main armies to move in between the astartes assaults, occupying the majority of the mining complexes.

The battles fought by the Imperial Fists and Grey Knights were particularly brutal. The space marine forces deliberately pitted themselves against the best of the enemy forces, tying them up and preventing them from interfering with the Imperial Guard push towards the Sarkar Traps. In the west, the Grey Knights took heavy casualties from their engagement with elite Death Guard forces, with the battle reaching a climax when their Knights Paladin engaged the enemy Blightlord terminators in a ferocious and bloody close combat. 

The Grey Knights suffered heavy casualties, but their mastery of the warp proved decisive. Unlike the traitor legion, who were compelled to use conventional means of transport, the elite imperial force was able to take advantage of their psychic mastery, always able to move forces where they needed to be to cover any threat. Using this advantage to the full, the Grey Knights outmanouevred their enemy and achieved a decisive victory. There would be no threat to the advance from the north west flank.

In the south, the Imperial Fists faced a different challenge as the Emerald Serpent predictably summoned a host of abominable and terrifying daemons from the warp to fight their battles for them. Unphased by these heretical apparitions of tzeentch and even the Thousand Son's Primarch, the loyalist astartes used firepower to overcome the trickery of the enemy. A methodical and stubborn advance took down the denizens of the warp one by one, and despite the slow going, the Imperial Fists' stubbornness ensured that every counter attack, feint and trick played by the followers of Tzeentch was met with implacable resistance.

For a while Kutuzov was worried about the situation in the south, as it was less decisive than the advance elsewhere, but the Fists' commander remained calm, ensuring the imperial general that he was facing the very elite of the enemy force, but that he would prevail. He was correct. Eventually the resistance by the forces of chaos broke, and the Imperial Fists, bloodied but victorious, managed to secure their objectives on time. With both flanks secured a yawning gap opened up in the chaos lines, allowing Kutuzov's troops to push west, overrunning weakly defended outposts and by the end of 04.021M42, securing all of the Sathugar mines for the Imperium.



Sunday, April 11, 2021

Kuneus retaken by Imperium on Mordecai Secundus

On Moredecai Secundus the Imperium had been preparing for a month a new offensive to the south having retaken the Abrax mines. This was no time for subtlety so Kutuov's war council agreed on a frontal assault against the city of Kuneus, which represented the gateway to the Sathugar mines and then hopefully the long awaited breakout. To take the city, the astartes of the Hammers of the Emperor chapter selected a mobile force, and began the assault with no preliminary bombardement on 1204.021M42.

The Emerald Serpent defended the city in strength, but were initially caught out by the speed of the Hammer's advance. The astartes rushed the enemy positions, causing considerable damage and singling out the daemonic presence on the battlefield. It almost worked, as the manifestation of the daemon primarch Magnus the Red was almost banished back into the warp with the opening salvoes of melta fire, but the initial assault wasn't quite successful enough.

A protracted struggle then ensued, with the Hammers taking heavy casualties in close quarters fighting in the ruined city. However, as the battle continued, the astartes rush had ensured the battle took place in the Emerald Serpent's lines, rather than allowing the chaos forces to take the initiative. After hours of heavy fighting and with Kutuzov's imperial guard following up, the devotees of the Changer of ways were forced to conceed the city, rather than risk being surrounded.

The Hammers of the Emperor paid a heavier price than they would have liked, but their head on assault had secured the city once more for the Imperium, and Kutuzov now had a strategic platform from which to launch the next phase of his operation.



Tau establish base at Tanis

In order to protect the two remaining imperial systems from attack in the Hadron Expanse, general Percival was forced to allocate more troops away from the small expedition that had been sent to the Tanis system. Far into the Hadron Deeps, Tanis had been the last system the Hadron expedition had reached, and although the Space Wolves had set up a base, the Imperium were now down to a bare bones force that the Tau realised was vulnerable to a surprise attack.

Eventually, the Tau planned a full scale invasion of all the resource rich systems of the Hadron Expanse. However their war on Boltarean had ground to a halt, and they were still refitting after their conquests of Hussaria and Arawath. Oreen and Vanir were too heavily defended, but Tanis was not. Despite the distance from the Hadron Expansion sphere and the base at Echo Reach, the Tau decided to send their own force to the distant system, and fell upon an under-defended base on Tanis 3. The imperial guard stationed there were quickly overwhelmed by massive firepower, allowing the Tau to establish a forward base. Now the Tau had to decide whether to wait to see if their was an imperial response, or push ahead onto full colonisation of the system.

Dark eldar conduct raids in Hadron Expanse

During 03-04.021M42, the strategic focus of the Imperium and Chaos remained fixed on the Perseus Deeps, while the Hadron Expanse became a backwater theatre. Both sides still invested resources in the region, but the relative lack of forces in the galactic east meant it was easier for the smaller factions vying for power in the Aleph Sector. The dark eldar, still led by Vlokarion, were in an uneasy alliance with the Ynnari faction, who were still attempting to uncover and acquire necron technology in their war against the chaos God Slaanesh, began a series of raids against imperial assets.

The Imperium had lost their main bases in the Hadron expanse, save for the systems of Oreen and Vanir, and it was Vanir that came under attack. With only a small garrison of Valdograd guard, the fast moving Dark Eldar were able to surround the imperial force after raiding an outlying settlement. The regiment was all but destroyed, allowing the Dark Eldar to secure a number of slaves, though not much in the way of useful necron intelligence. While the Ynnari wondered whether the Dark Eldar were even working towards their common goal, the warriors of Vlokarion continued to pillage the now helpless imperial outpost until a force of Grey Knights came to their aid.

The elite astartes force was able to track down the Drukhari main force, defeating it in open battle before the remnants of the Dark Eldar disappeared back into the webway. Vlokarion's troops had got greedy, but the need to protect the imperial settlements of Vanir and Oreen with more forces had further consequences.


 

Friday, April 09, 2021

Death Guard active in Hadron Expanse

During 03.021M42 the Mordecai theatre was not the only active area of operations for the forces of chaos. While the Emerald Serpent led the affairs of the legions of chaos in the Perseus Deeps, the Death Guard, while active in the Mordecai System, had their own sights on domination of the Hadron Expanse. With limited strategic resources their operations were slow, but the devotees of nurgle used that to their advantage. A slow but inexorable rise to power was built into their ethos, and was unlikely to result in an overwhelming response from their enemies, especially the Imperium, until it was too late.

Orbiting around the Hexis star, in the Lysis system, few had paid attention to the second planet of the system, simply labelled "Hexis II" or even, inaccurately, "Hexis moon". By 03.021M42 this was already a major chaos base, but the Imperium and Tau empires had failed to detect how much the base was turning into a much more powerful daemon facility named "Fecus Major" by the Death Guard.

Much of this work had been done by utilising the local resources, but now the sons of Mortarion needed resources the barren world did not have. Rather than risk an obvious supply column, the Death Guard instead launched a series of raids against General Konev's forces on the major world of Hexis. Here the Imperial Guard were still grimly holding on to the now useless territory gained in the pursuit of the neron device, but the Adeptus Mechanicus in particular valued the archeotech of the remaining ruins, so abandoning their positions was out of the question.

Within the Imperial facility the Mechanicum had assets needed by the Death Guard, so while the traitor astartes launched their raids, amongst the destruction small teams of cultists and hereteks worked to retrieve these valuable items, following the Death Guard on their expeditions. In order to disguise their intent, the astartes launched a significant assault on Konev's main defensive lines with the now lawless and uncommanded "chaos sector", appearing to be a new offensive in the ground war. the Imperial Guard were ground down in the attack, and one regiment was all but wiped out. The Death Guard however, did not take any territory, as this was not their intent. Instead, having won the battle, the traitor forces simply left, baffling Imperial command. Only months later would they realise that during the fighting, several precious resources had not only been destroyed, but purposefully removed. Meanwhile, the power of Fecus Major continued to increase.

Thursday, March 11, 2021

Necron stirrings in the Hadron Expanse

In the Hadron Expanse, far to the eastern end of the Aleph Sector, the system of Ceti 6539 had been under investigation by the Imperium, specifically the Adeptus Mechanicus for some years. Within the system lay the the planet known as "Bal of Bones". Apparently dormant, the planet was home to an ancient dynasty of necrons, which now hibernated in their massive tomb complexes that were spread across the surface of the world 

The Imperium had bases on the inner planet, but the main archeotech work was taking place on Ceti, orbiting the Ceti sun more distantly than the necron tombworld. Although cold, Ceti was habitable, and the Adeptus Mechanicus had made significant discoveries by 03.021M42. Protected by the armies of the Forge world of "Iron Maiden", the Imperium had no concerns about the status of the operation. Protected by an army and defence lasers the commanders of the expedition felt secure. They were mistaken.

As the Mechanicum dug deeper, they encountered vast chambers under the ground, and a mysterious giant portal that appeared to be inoperative. Suddenly on 0403.021M42 the portal sprung into life, triggered by the clumsy machinations of the humans digging around the protected ruins of the Necron dynasties. A vast necron army swarmed out of the gate, crushing the expedition from within before moving onto the surface and facing the army of the Adeptus Mechanicus.

Moving with unnatural speed the necrons swarmed over the Imperial positions, gradually pushing the Adeptus Mechanicus forces back. The imperial forces called for aid, but there was no force within range to rescue them from their predicament. In just a few days the remaining Mechanicum forces were scattered into the wildernesses of Ceti, while the necrons established their new dominion over the outer worlds. Barely registered in the sector capital at Vastrid, the new necron threat was mostly ignored. Whether this would be to the Imperium's detriment, only time would tell.

Sisters of Battle reclaim Abrax Mines

As 03.021M42 progressed, General Kutuzov was keen to continue his advance south. The reversals in the eastern part of the Abrax mines had been a setback, and despite recent positive strategic gains, the overall commander of the Mordecai campaign was under significant pressure to make progress. It had been years since the invasion of the second planet in the system, and high command were acutely aware that the warzone had bogged down.

To counter the threat of the Death Guard in the east, the Imperial army recieved welcome support from Adeptus Sororitas, who deployed a significant forces to the war against chaos on Mordecai. The Death Guard defended with strong forces, but the Sisters of Battle came well prepared with flamer weaponry. These proved especially effective on the waves of pox walkers that the Death Guard employed to slow the Imperial advance, and death cult assassins moved forward to deal with any remnant threat from the shambling hordes. However, it was the counter assault from the Death Guard terminators the Sisters had to deal with to take back the Abrax mines.

The Death Guard push was determined, and the nurgle devoted ancient astartes proved a difficult foe. Once again however the Adeptus Sororitas forces were well equipped, and multi-meltas proved effective in bringing down the traitor marines. Backed by unswerving faith the Sisters of Battle held their advance positions in the face of determined pressure from the chaos forces, and Kutuzov's army was able to follow up and take back the mines for the Imperium.

As the battle drew to a close Kutuzov could be pleased with another significant imperial victory. The Abrax mines were once again in imperial hands, and his strategic position was favourable. Now the general began marshalling his forces for the next big push.



Monday, February 15, 2021

Death Guard counter attack from the East

Kutuzov's southern advance had left his northern flank around the Abrax mines relatively understrength, but Kutuzov was expecting the Death Guard assault from that direction when it came. In response, the Dark Angels were on hand to deliver a lightning strike against the traitor HQ units. By attacking the elite forces of the enemy the Imperium hoped that the chaos advance would collapse, but the Death Guard defended stubbornly. After hours of hard fighting, the Dark Angels were forced to admit their mission had failed, and they withdrew, bitterly disappointed at how close they had come to halting the chaos assault.

The failure of the Dark Angels was soon felt by the Imperial line, which fell back before the Death Guard assault. By 1202.021M42 the traitor legion had reached the main Abrax complex which the Adeptus Mechanicus were attempting to purify and use for the imperial war effort. The Adeptus Mechanicus forces, though strong, were unable to resist the unrelenting advance of the Death Guard forces. Overwhelmed, the Mechanicum forces fell back, and Kutuzov now faced significant forces on two fronts.