Sunday, May 20, 2012

Calliden Current


Stalemate on Gabriel's World

During the latter half of 05.012M42 General Pollack was unable to make headway against the Orks. On 1705.012M42 a sudden surprise attack out of the southern mountainous region, taking the Red Angel company stationed at the southern extreme of Imperial control by surprise. As usual the Red Angels lacked significant vehicle support, which was the primary reason why Pollack requested the Astartes act as sentries, and as the day wore on the massed horde of Greenskins began to overwhelm the Astartes positions. The Red Angels were only saved by the sudden onset of darkness and the planet's ionizing radiation, which made continuing the advance impossible.

During the night the Red Angels withdrew. As the morning of 1805.012M42 began the extent of the greenskin assault became apparent. The low hills where the mountains reached the plains were overrun with Orks and their equipment, and the army created huge plumes of smoke and dust around it. From the city of Gabriel's landing the entire Ork horde then came into view as the mass of aliens poured onto the plain, supported by Stompas and hundreds of crude tanks.


Fortunately Pollack had an ample reserve force to deal with such an attack. Finally the orks had shown their hand and appeared on terrain favourable to his forces, although the size of the ork force caused more than a few raised eyebrows.


Pollack could call on the help of two companies of Salamanders, several Guard regiments and three precious titans from the Legio Crucius, and in the ensuing battle the actions of the Reaver and two Warhound companions were critical.


The ork horde charged forward on a broad front, entering the outskirts of Gabriel's Landing on 1905.012M42. Pollack decided to send the Salamanders out in front to blunt the Ork attack, while keeping his Guard in reserve. Supported by the titans, the veteran space marines performed well, but were almost overwhelmed by the savagery of the ork attack. In the end superior firepower from the titans (if not superior accuracy from the Reaver) turned the tide, thinning out the ork mobs and allowing the Salamanders to break them up. Gabriel's Landing had been saved, but with Da Verminator's forces joining those native to the Vastrid subsector, Pollack now had a war to fight.

Sentinel falls to the Eldar

Alarming news reached General Ritchie at his Sentinel HQ on 1605.012M42 as both his own scouts in the Librian 87th and the Space Wolves reported sighting mighty Eldar warmachines which could only be titans. This could only mean the Eldar were preparing a major offensive, and Ritchie gathered a council of war with the Colonels of his Librian and Praetorian regiments, the Space Wolves and the Red Angels, who still managed to field a company despite recent losses.

The strategic position was poor, with the main Eldar force apparently massing between the spaceport and the main Sentinel compound. If left unchecked, a determined Eldar thrust would be able to force its way through the gap and bisect Imperial forces. The loss of Sentinel would then be inevitable without significant reinforcement, and General Veers on Corticant was not at liberty to provide such rescue.


The senior staff on Sentinel discussed battle plans, initially favouring the plan put forward by the Colonel of the Librian 19th Armoured regiment. This plan would see the bulk of the Imperial tanks, supported by three super heavy vehicles, plugging the vulnerable plain and launching an all out charge on their enemy. Then the Space Wolves would drop behind the Eldar and take the spaceport. It was a high risk strategy which put the Librians at risk of having their tanks decimated, but the Imperial Colonel was adamant it would work.


In the end however General Ritchie baulked at such a risk. The titans tipped his decision in favour of a rolling defence. The Space Wolves would still drop in behind enemy lines to capture the vital spaceport, but the new plan was centred around a robust defence of the Imperial compound by the Praetorians. The Librians would be held mostly in reserve to hit the Eldar on the counter attack as they committed their forces.


On 1905.012M42 the final showdown for Sentinel began. As the Eldar appeared through the mist it was obvious the reports had been right, as the warhost was supported by two Revenant titans, which stalked over the battlefield like angry gods. As expected the Praetorians took heavy punishment, but Ritchie still had his reserves and the Space Wolves were waiting in orbit for the opportunity to strike.


As the day wore on, the Praetorians took more and more punishment from the Eldar, a situation not helped by the sudden appearance of the Shattered Silence kabal of Dark Eldar. Throughout the battle Eldar and Dark Eldar fliers dominated the skies, and Ritchie's army suffered greatly from a lack of anti-aircraft fire or air support. Gritting his teeth and with a scowl on his face, Ritchie called on the Librians to advance and take the Eldar in the flank.


Before the command could be obeyed, the Imperium was thrown off balance by a sudden flanking manouevre by the Eldar themselves. Wraithguard and Wraithlords suddenly appeared behind the Librian lines, wiping out much of the lead armoured elements and one of the super heavy tanks. Furious, Ritchie committed the first wave of his reserves. At first this was successful, as armoured fist squads quickly dealt with the Eldar flanking force. The two Shadowsword super heavy tanks however were totally outclassed by the Eldar titans and super heavy Lynx skimmers. Both succumbed to withering firepower before they could do much damage to the titans in return.


As night approached it was clear the Imperial forces were in trouble. The Praetorian defences at the Imperial Compound had collapsed, and Eldar were swarming all over the shattered ruins. In desparation Ritchie sent in his remaining reserves to help the hard pressed Praetorians, but his Hellhounds and Leman Russ were quickly annihilated by the fury of the Revenant's guns. The rest were torn apart by the Shattered Silence, whose sadistic killers were now butchering the guard squads as they tumbled from their ruined transports. The Praetorians died where they stood in disciplined ranks, and the colonel of the Librian 87th was cut down as he fled from single combat with a Dark Eldar lord.


Late in the day the Space Wolves enacted their part of the plan, successfully taking one of their two objectives. However it was far too little, too late. The Imperial guard had been annihilated, and the two titans now stalked the battlefield unchallenged. Ritchie's plan had utterly failed, and Sentinel had been lost. As his time ran out he blamed his own troops, his equipment, and the superiority of the enemy forces, but deep down he knew it was his plan. He should have been bolder and less intimidated by the titans, and it was a mistake which had cost the lives of thousands of his men, and his own. As the Eldar approached the Imperial HQ and the Space Wolves evacuated for the last time, Ritchie knew how he would die as he heard the sound of jackboots approach calmly behind him. The commissar had arrived.

Necron unstoppable advance

As 05.012M42 progressed, the Necron advance didn't slow, and the alien warriors pushed ever deeper into Chaos held territory. More refugees fled to the supposed safety of the cities in the east, and Lucius and Velorur soon became swamped by terrified people, many of whom were accidentally freed slaves, set free by their masters once they themselves had moved north and east. Many were less fortunate, slaughtered out of hand by their overlords to prevent their use by the advancing Necrons.

Once again the Iron Warriors tried to bolster the defences of the Chaos forces in southern Calliden, but they were hampered by the factional nature of the world's government, as well as the eldar invasion in the Midland region. Even so, the Iron Warriors made a determined stand at Lucius, once again without success, and the city was quickly surrounded and taken. Much of the Chaos force was however evacuated to Seguinius, an island off the southern continent, thanks to the Iron Warriors stubborn resistance.


By 2005.012M42 the Iron Warriors had been forced back to the narrowest part of the landmass connecting Midland to Tarsh, following another heavy defeat in the plains in front of Velorur. Here the forces of Chaos were given a respite as the Necrons consolidated their gains and made plans for a renewed offensive. If the Necrons were to be held it would have to be here, before they took the whole of the south.

Sunday, May 06, 2012

New offensives in the Radeon Cluster

In early 05.012M42 the on-off war in the Vastrid sector once again erupted into life as General Pollack was keen to make progress in the Radeon Cluster. The cluster contained several key worlds which if held by the enemy, would provide them with a convenient "back door" to the vital worlds of Vastrid and Gateway.

The arrival of the Prozan Regiments in the sector provided Pollack with the fresh forces he needed to retake the initiative, particularly on the contested system of Gabriel's World. For months the planet had been locked in a stagnating war, with the Imperium controlling the lion's share of the habitable zones, while orks continued to infest the more rugged terrain to the north and south of the equatorial zone. More problematic was the Shattered Silence kabal, who had established a base in the cave system of Hadrada, only 100km from the main Imperial settlement.


Pollack decided to turn north and to defeat both his enemies in a simultaneous offensive. The Librian Guard he had were sent in to contain and destroy the Dark Eldar, while the Orks would face the wrath of the airborne Prozan Cavalry. The assault was a moderate affair, but important to Pollack. He yearned for a larger role in the campaign and hoped one day to take over from General Veers in the Perseus Deeps, a hope ignited by Veers' failure to keep up the momentum of the Crusade.


The Librians engaged the Shattered Silence in the ruins of an old settlement around the mouth of the cave system, before hellhound tanks could get their murderous muzzles into the caves themselves. The Dark Eldar attacked in a tight formation, driving a hole in the Librian line and threatening to split the advance in two. However the Librian armour was a difficult nut to crack, and concentrated fire from hellhounds and Leman Russ ensured that the Dark Eldar, despite their initial success, were unable to push the Imperials back. They came very close to a total defeat, but just as it seemed the Librians would mop them up, the aliens withdrew into the caves. Sometime later penal squads were sent in to investigate, finding no trace of the xenos. Clearly the Shattered Silence had decided against maintaining a presence on the world, now that Pollack had reinforced.


The attack against the Orks went less well. The Prozans flew into battle as heroically as ever, but the Orks responded by charging out of their defended positions towards the flying tanks. This ought to have sealed their doom, but the presence of a deranged mekboy quickly explained why much of the firepower launched against the greenskins seemed to have no effect. The Mek's kustom forcefield protected enough of the Orks for the Waagh! to take hold, and those Valkyries and Vendettas unfortunate enough to be shot down had their crews and passengers savagely butchered. The remaining Prozan troops eventually abandonned the attack after several hours of dogged fighting, allowing the Orks to occupy territory a little closer to the Imperial settlements. Pollack would need more than one regiment of Prozans to root out the greenskin filth and claim the world as pacified in the name of the Emperor.


While the Imperium was fighting on Gabriel's world, the Shattered Silence were once again trying to remove the Necron force from Drift in order to secure it as a base of operations. They had tried before and failed, and on 0805.012M42 they tried again, using the reinforcements from Gabriel's World to launch a major assault against the main Necron tomb complex. Once again they were defeated, as the Necrons implacably defended their stronghold. The irony was that the necrons weren't even particularly interested in the Vastrid subsector, as their major axis of advance was still centred on the Perseus Deeps and would be for some time. Perhaps defeating the Dark Eldar and scuppering their plans merely appealled to whatever was left of the Necron sense of humour.

Imperial defeats in the Perseus Deeps

As 05.012M42 began Veer's had been optimistic. Although Gamador had been invaded by the Necrons, he finally had the forces to deal with them, while on Sentinel, the forces of Chaos had been vanquished and the Eldar had suffered defeats. Now he tasked General Ritchie with the final drive to rid Sentinel of the Xenos, while on Gamador he asked the Prozans to deal with the Necron threat.

Unfortunately the Prozan cavalry had never faced the Necron xenos before, and their attack from Port Secundus ended in disaster. The Valkyries of the regiment were easily swatted from the sky by the Necron weaponry, and the infantry stood no chance against the aliens. After just three hours of fighting the Prozan assault had been all but annihilated, and the Necrons moved swiftly to capitalise on their victory, overrunning Port Secundus, leaving Port Tertius as the only remaining servicable spaceport.


Veers received further bad news from Sentinel only a day later. While Ritchie was planning his next move the Rillietan Eldar somehow managed to get past the Imperial sentry points during the hours of darkness, and as dawn broke, launched a devastating assault on the south of the space port complex. The Librian Mechanised regiment was caught completely by surprise, and losses were horrific. Despite losing almost all their vehicles in practically the opening volley, the Colonel of the XXX regiment led his men in an heroic, if vain fight back, personally charging a mighty ELdar wraithlord.


The initial losses had been too severe however, and the regiment was all but wiped out. In response Ritchie had no option but to abandon the south of the Space port complex once more, once again cutting off precious supplies from his army.

Chaos suffer further losses

The bitter fighting on Calliden continued as 05.012M42 began, as the Necrons continued their seemingly unstoppable offensive. With the failure of their daemonic plans, the lords of Bellatrix were deposed in spectacular style by the sorcerer's of the city, their golden palace reduced to glowing slag by the force of psychic energy thrown against it. With their leaders removed, the populace of Bellatrix called for aid, and the Iron Warriors, desparate to maintain their supply bases on Calliden, reacted swiftly.

The traitor marines counter-attacked the Necrons south of the Neck, covering hundreds of miles to the west in a few days as the Necron resistance was found to be much lighter than expected. Then, on 0405.012M42, the aliens attacked again, from the east. Unknown to the Iron Warriors the Necrons had bypassed Bellatrix then swept south, behind the main Iron Warriors' force. Realising too late, the chaos legion turned and faced their enemy, desparate to break through the noose which was now bwing tightened around their position. After a week of brutal fighting there was barely anything left of the Iron Warriors' force, and the defenders of the rapidly shrinking Tarsh pocket seemed more doomed with every passing hour. With the Iron Warriors' counter attack smashed to pieces, the Necrons faced little resistance as they moved into Bellatrix, finding much of the city deserted as its citizens had mostly fled before the alien onslaught.


Further north the Eldar continued to expand their bridgehead, finally reaching the sea of Tarsh on 0605.012M42, and laying the three cities of ?,? and ? under seige. The Eldar battered the re-equipped Covenant of Damnation forces on the plains of the Neck, leaving a swathe of scorched earth, littered with burning vehicles and equipment. Although the Eldar had been unable, or unwilling, to take any major city, their deployment now lay directly across the Necron advance and put all the Chaos forces of the south in dire peril.

Raid on Carnage

The Chaos world of Carnage came under sustained attack between 0605.012M42 and 1505.012M42, as Dark Eldar raiders suddenly appeared out of previously unkown warp gates, destroying installations and taking hundreds of indentured workers captive. These appeared to be the usual raids and not related to the Eldar or the Rillietan, but if the Dark Eldar were looking for an easy target, they had underestimated the defences of Carnage, a lesson which they soon learnt when the Iron Warriors and two full regiments of the Covenant of Damnation moved in to put an end to the orgy of destruction.

The Iron Warriors ruthlessly annihilated the Dark Eldar, before the Covenant of Damnation forces mopped up the rest. Presumably the Kabal carrying out the raid had failed to gather sufficient intelligence on their target, as Carnage had been substantially reinforced from Grimlock and Mordecai, as the Iron Warriors attempted to fortify all the worlds under chaos control, reacting to the invasion of Calliden and assuming, probably correctly, that the other worlds they controlled would be on the Necron target list. Whatever the reason, the Dark Eldar suffered a horrible setback, and the raids soon stopped.

Saturday, April 28, 2012

Another setback for Shadowstrike

Imperial command on Va'Doran were quick to capitalise on the advances made by the Librians. Lifting off from their drop zone, wings of Valkyries and Vendettas carried their payload of drop troops from the Prozan Cavalry to secure the remainder of Mesme Tol. Supported by air strikes from Vulture gunships the Prozans were successful in pushing the Tau out of the strategically important central hills. The Tau cadres in the region seemed to lack significant anti aircraft capability and were ill equipped to deal with the highly mobile Prozans. Rather than throw away lives stubbornly holding on to empty hillsides in the face of merciless air strikes the Tau withdrew until the air war could be fought on a more favourable basis.

Shadowstrike was concerned with the direction the war was heading. The expansion of Imperial forces from their original beachhead made a quick resolution more and more unlikely. The appearance of Librians and Prozans amongst the Imperial forces on Va'Doran showed that the invasion could no longer be attributed to “rogue elements” within the Imperium. Hatheks words were exposed for the lies they were.


To regain control of the campaign the Tau needed to assert dominance in the air. With his fleet now secure in orbit and patrolling the space around Va'Doran Shadowstrike began deploying wings of Mantas, Barracudas and Remoras to the planet's surface. Shadowstrike himself then transferred to the planet along with an elite cadre of hand picked black ops specialists and staged a daring raid on the Imperial landing zone.


The operation was a high risk venture but it was already too late to abort when lead elements of the strike force identified the bulky, 8' tall forms of Space Marines defending the landing zone rather than guardsmen. Although taken by surprise the Marines of the Red Angels reacted with clinical precision, advancing into the hail of shots and sniper fire to seek out their elusive foes. Their targeting sensors found it hard to find solutions against the Tau's stealth technology but eventually they identified the bulky forms of XV88 Broadsides hidden amongst the trees. Powering up from where it had lurked in the blackness of space a strike cruiser made a flyby of the planet, teleporting in elements of the Red Angel's 1st Company before the Tau fleet could react.


The Tau attack hung by a thread but the terminators and teleported into the heart of the Tau positions and faced attack from every quarter. No sooner had they dealt with one ambush than they would face attack from another direction. One by one the veterans of the 1st fell before the repeated ambushes until only the captain and chaplain were left. Their last video transmission showed the hazy form of a new and even more advanced stealth suite variant levelling the bulky form of fusion guns towards them.


Having suffered heavy casualties and finding their rear positions overrun by Kroot the Red Angels retreated and abandoned the landing fields and their vital supply dumps to the Tau.

Calliden Current

Chaos lose ground on Calliden

Following the initial invasion of Calliden the Necrons wasted little time in consolidating their bridgehead and taking the fight to the enemy. Between 2804.012M42 and 0205.012M42 the Necrons advanced more than two hundred miles along the northern shore or Tarsh, destroying settlements and installations and enslaving the population in order to accelerate their war effort. The populace was also fleeing ahead of the Necron invasion, flooding into the city of Bellatrix where they received little sympathy. The defenders of Calliden were completely unable to meet the disciplined military forces of the Necrons on equal terms and the refugees merely made a coherent defence even more problematic.

For centuries Calliden had been a world gone over to the Powers of the Warp. All the Chaos gods were worshipped and the entire society was chaotic, decentralised and anarchic. The Catechism had been able to stiffen resistance somewhat, but even the followers of Moonface found it difficult to exert any control over the petty warbands which passed for the defence force. These were prone to fight each other as much as the enemy.


Eventually the four leaders of Bellatrix, known as the Paragons of the Four, one for each major chaos god, hatched a plan to thwart the Necrons. A huge counter attack was arranged, led by the daemonic hosts of their other worldly patrons. For such a host to be summoned a huge sacrifice of human life was needed, but this solved the refugee problem at a stroke, so to the Paragons the plan had no drawbacks.


The daemonic host fell upon the Necrons on 0205.012M42, breifly giving the invaders pause for thought, but the implacable advance could not be held up. Ancient weaponry and organised military might easily overcame the slavering monsters sent against them, and by 0405.012M42 the gates of Bellatrix itself had been reached.


The war on Calliden had by then become even more complex. Unknown to all but themselves, the Eldar were also watching Calliden. Their plans called for the invasion of that world and the removal of Chaos forces, at least at some point, but the Necron invasion ensured that Calliden moved to the top of the Eldar priority list. They simply could not allow the world to fall into the hands of their most hated enemy. On 0305.012M42 a large force of Eldar troops, in the same livery as those encountered on Sentinel, appeared out of the webway in the lowland region known as the Neck. The eldar objectives were clearly the cities of Hextrac, Durin and Velorur, as by taking these Calliden would be bisected, and the Eldar would lay across the path of the Necron advance.


The Eldar took the forces of Chaos by surprise, but the Iron Warriors soon arrived and slowed the Eldar advance. In a spate of bitter and bloody battles the Eldar slowly gained the upper hand against their enemy, expanding their bridgehead but unable to reach the eastern shore of the the sea of Tarsh. The Iron Warriors' strength was sorely sapped however, and unless the diverse and often hostile forces on Calliden could be brought together by a charismatic leader, the ancient races would soon be left fighting each other over a the ruins of Calliden's chaotic civilisation.

Imperial advances on Sentinel

On 2704.012M42 General Ritchie launched another major offensive against his enemies on Sentinel. Ritchie knew that for his forces to survive he needed the spaceport to allow supplies to get to his troops. Food, amunition and spare parts were all running low, and none of these vital commodities could be manufactured on Sentinel itself. The planet was mostly barren, except for a few sparse patches of scrubland and tangled trees, and the planet had never been colonised for its natural resources. Its very name described what it was, a waystation between sectors, which the Imperium had planned to use as a naval base, but never got round to it. In the end Sentinel had become a rather lawless trading post, home to some half a million Imperial citizens, and as many outlaws.

The fall of Sentinel to Chaos had changed everything for the inhabitants of Sentinel, but since its recapture, and subsequent re-invasion in the device affair, the Imperium was not about to let the world fall into alien hands again. Ritchie was given an urgent message in 04.012M42 by his commander, General Veers, to "get on with it" and finish the war on Sentinel once and for all.


By the end of 04.012M42 General Ritchie had not recieved any new reinforcements for his renewed offensive, but he could still call two Librian mechanised regiments, a regiment of Cerberex Guard and a fresh unit of Prozans, a highly mobile force which thus far Ritchie had held in reserve. Despite the fact the Space Wolves and their brother Astartes had left Sentinel to apply their rapid strike capability elsewhere, the Imperial General was confident of his plan to attack both his enemies simultaneously, using his fastest and most heavily armoured units as an armoured speartip.


Resting the Cerberex regiments, Ritchie finally gave the orders for the Prozan Cavalry to prepare for their attack, their target the forces of Chaos, now supported by the Iron Warriors once again, who stubbornly refused to quit the planet. Meanwhile the Librian XXth mechanised regiment would swing west to cover the Prozan's flank, directing their attack against the Eldar occupying the vital highlands overlooking the spaceport itself.


The Librians launched their assault in the early morning and soon found themselves up against a highly mobile and well equipped foe. The eldar employed fast vehicles and mighty Wraithlord constructs, but the Librian commander seized the initiative, launching a full out attack as soon as his scouts came into contact with the aliens. A furious battle erupted as the Eldar desperately tried to counter attack, but although they caused casualties and many chimeras and Leman Russ battle cannons were lost to the fearsome D-Cannons employed by the larger walkers, the sacrifice was worth it. As the battle raged the colonel of the regiment personally led an outflanking manouevre which cut the eldar supply lines, forcing their retreat.


As soon as Ritchie received word that the Librian attack was going to plan, the Prozans were released to destroy the Iron Warriors holding the far end of the Spaceport compound. As expected the Iron Warriors fought hard, but found it difficult to land telling blows on their enemy. The Prozans fought just as doggedly, and once again the Prozans demonstrated fearlessness in the face of the enemy, with officers leading the charge into battle once the infantry had dismounted from their Valkyries. In the face of overwhelming firepower and an enemy which was not afraid to engage in close combat, the Iron Warriors scattered into the vast wasteland region which covers much of Sentinel. By the end of 04.012M42 the Sentinel Spaceport had been secured once more and freight landers could once again arrive without the threat of being destroyed on approach, delivering much needed supplies to Ritchie's jubilant army.




Shattered Silence starts construction on new base

Despite knowing that the Shattered Silence were aiding the strange Eldar of the Rillietan in their mission, Inquisitor Huron was not surprised to learn that during 04.012M42 the Dark Eldar turned against their own kindred, assaulting them on the embattled world of Sentinel.


The raid followed the pattern of previous raids, and now the sometime allies of the Eldar fighting the Imperium on Sentinel attacked their own kin, defeating them in open battle before taking hundreds of Eldar captives. Huron could only guess at the horrors which awaited them in Commorragh, but Huron was unaware that the Shattered Silence had begun building their own base of operations in the Radeon Cluster, a space station which once completed, would make the Dark Eldar kabal a persistent and dangerous threat to the Vastrid subsector.

Sunday, April 22, 2012

Saturday, April 21, 2012

Librian Guard make gains on Va'Doran

Responding to the fresh aggression of the Space Wolves Shadowstrike redeployed his fleet to Va'Doran. He would not allow any more colonies to be lost to the threacherous Imperium. Fresh hunter cadres were deployed to the planet's surface an an offensive planned against the Imperial landing zone. If this could be destroyed the Imperial invasion could be halted before it could gain momentum.

Things began to go wrong when the lead elements of the Tau attack encountered elite Librain mechanised formations, well experienced in war against the Tau from campaigns on Tarsis Major and Melberg. Knowing the Tau's preference for isolating and eliminating priority targets the veteran leaders of the Librian regiment concentrated their forces in well selected defensive positions. The Tau were unable to inflict significant casualties, their long range fire power causing only minor material damage to the Librian tank forces. A series of strikes into the heart of the Librian positions by Kroot and Fire Warrior teams met with more success but suffered heavier casualties than they were able to inflict. Recognising that the assault was achieving nothing and costing Tau lives the Tau fell back to plan a new offensive, surrendering part of Mesme Tol to the Librian advance.

New Necron invasions

As 04.012M42 progressed the Necron threat re-emerged with an intensity so far not seen in the sector. In three simultaneous attacks on 2104.012M42 the Necrons began invasions of three worlds, declaring their intentions and showing a strength they had until now not displayed. The Necrons were first detected on the Imperial outpost of Gamordal, which had only been cleared of a Necron presence during 010M42. The Necrons had been unfocussed and tactically naive beings, and the Imperial forces on Gamordal had come to the conclusion that Necrons were a relic of ancient times and no threat to the Imperial presence in the Deeps. On 2104.012M42 his view changed.

The Necrons arrived without warning, bypassing Gamordal's defences by using a technology far in advance of anything the Imperium possessed. Upon landing the Necrons swiftly took three vital positions, the hills overlooking the main base, the secondary space port and the water processing facility of Kerash Optecia. Now the major settlement of Gamordal itself looked under threat, and the total annihilation of the Imperial garrison was only avoided by the timely arrival of the Space Wolves. The Astartes immediately counter-attacked the Necron positions on the high bluff overlooking the city, but in a savage battle they were unable to shift the alien warriors. Now all the Imperium could do was dig in and await the Necrons' next move.


On the major Chaos world of Calliden a very similar story was unfolding. The Necrons appeared on the far west of the Dubladen peninsular and quickly overran Prideholme, cutting off the oil refineries of Kalas'har and quickly establishing a very defensible bridgehead for the invasion. The Catechism, re-energised by the invasion of one of their home worlds immediately sent in a counter attack, led by elite mechanised formations which had once lain waste to swathes of Tarsis Major and Cerberex, as well as conquering the Rim worlds in 008M42.


The Necrons were once again an impacable enemy, and the Catechism forces found their defensive perimeter impossible to break down without taking unacceptable losses. After days of probing the Necrons for weakness the Catechism withdrew to the hinterlands, drawing up a defensive line to prevent a swift breakout by their enemy. Another world was awaiting the Necrons' next move.


Further to the galactic south, almost as soon as the Tau finished the defences for the colony of Parataea, the Tau's worst fears were recognised as the world once more came under attack, this time from the ancient Necrons. The Tau had been monitoring the awaking of the Necron tomb worlds in the Perseus Deeps for many months now and had long recognised that their new sept worlds were vulnerable to a Necron invasion. Analysts predicted a major war against the Necrons was inevitable. Whether by accident or design the recent Dark Eldar raid meant that the construction of the new colony on Paratea had been finished well ahead of schedule and its garrison massively enlarged, just in time for the Necron attack. Even so the Tau suffered badly in the initial Necron onslaught, taking massive and unsustainable casualties. Despite this the Fire Caste knew their duty and fought to the death to contain the Necrons. The result was that the Necrons were successfully contained to a relatively small initial beachhead although many hunter cadres were virtually annihilated in the process. Distress messages were sent to Shadowstrike's task force at Va'Doran and the Tau's nearby allies, the Federacy, who had as much to fear from the Necron menace as the Tau themselves.

Dark Eldar raids

Although the colonisation initiative was proceeding with some urgency Paratea remained the Tau Empire's most vulnerable outpost in the Perseus Deeps. Whilst the Earth Caste were absorbed in the task of transferring materials from the constant stream of transports making orbit the Fire Caste maintained a watchful eye. Their vigilance paid off – the newly installed planetary surveillance network detected a raiding party of Dark Eldar heading towards an incomplete settlement in the planet's southern hemisphere. A hunter cadre quickly moved to intercept and the Dark Eldar flew headlong into a storm of rail gun and missile fire that lit up the pre-dawn darkness.

Despite having lost the element of surprise and suffering heavy losses in the initial ambush the Dark Eldar pressed home their attack, leaping from their transports into the heart of Tau task force. Thrown off balance by the speed and ferocity of the close quarters attack the Tau managed to maintain their fire discipline. At some point the Aarchon leading the raiding party was gunned down in the confused fire fight and the Eldar raiders at last broke off. Wary of the possibility of follow up raids the Tau accelerated the construction of the colony and increased their military presence on the world.


The Dark Eldar continued to make a nuisance of themselves in the second half of 04.012M42. Their raid on the major Chaos world of Calliden was less than successful, as the Catechism were ready for them. Once again the Dark Eldar had chosen to attack a world which, days later, the Necrons invaded a pattern which became of interest to Inquisitor Huron. Why would they chose to weaken worlds which were about to be attacked by their mortal enemy? Or were they testing their defenses, seeing which worlds were weakest and likely to fall to the Necrons?


Huron was convinced that the Dark Eldar attacks were following this pattern, but he was cautioned by his superiors against jumping to conclusions. Members of the Ordo Xenos were already working on a theory involving a mysterious Eldar Craftworld, about which little was known. In any case, the next hammerblow fell on Corticant, Veers' former headquarters before the conquest of Bastien, but the forces deployed on the Imperial base were still significant, as the world was now being used as a major staging post for expeditions into the Deeps.


The Shattered Silence Kabal attacked Fort Bastion, heart of the Imperial defences, while another Kabal began reaving near the settlement of Ironhaven. The Shattered Silence were quickly intercepted by a company of Space Wolves, but the aliens appeared unperturbed, forcing the Astartes warriors to retreat before completing the sacking of Wildgate. Even so, the Space Wolves' intervention meant damage to fort Bastion was light.


Meanwhile the small garrison at Ironhaven had been destroyed, but not before they had sent a distress signal. Within minutes of hearing the call, the Prozan 9th Cavalry responded, charging into the fray mounted in Valkyries and Vendettas, sweeping over the Veers' Mound and launching a hail of fire into the Dark Eldar reavers, who were forced to cower behind what cover they could find.


The Dark Eldar, unused to fighting such a mobile and well equipped foe, found themselves pinned down and unable to engage in the way they would have liked. After initial success however, General Stonewall found his enemy difficult to root out of their hiding places, and he was forced to commit his troops to ground assault. Even fighting outside their comfort zone, the Prozans conducted themselves with bravery and enthusiasm, and vicious hand to hand fighting eventually led to the scattering of the final Dark Eldar defenders. The survivors scattered, slipping quietly back into the webway. The Prozans had proved themselves in battle against a new foe, and Ironhaven had been saved from total destruction. Meanwhile Inquisitor Huron requested access to the Ordo Xenos theories about the Dark Eldar actions in the Deeps.