Welcome to the Aleph Sector Campaign blog, Sheffield University Wargames Society's narrative based campaign set in Games Workshop's Warhammer 40,000 universe. If you are new here, have a read of the Aleph Sector Campaign System. This will explain what the campaign is, how it works etc. If you are really keen you can download the entire ten year history of the campaign! If you are a new student in Sheffield, visit the Wargames website from the links section on the right to get involved!
Wednesday, April 05, 2023
Mordecai Secundus: Hammers of the Emperor Breakthrough
Wednesday, March 29, 2023
Rifts of Hecate update
By 04.023M42 the Imperium had gone on the offensive once again in the Rifts of Hecate. Encouraged by Inquisitor Huron general Maximus saw an opportunity to enhance his flagging career having been demoted by the newly appointed overall commander of astra militarum forces in the sector - Baran Price. However as this news filtered back to the sector capital on Vastrid this caused some disquiet. Supply lines to the Hadron Expanse remained overstretched, the war on Mordecai was far from won and the Imperial Navy did not have enough forces or reliable warp lanes to adequately provide the logistics for a proper campaign, and protect the Imperial interests in the Hadron Expanse.
Worse, the Imperium hadn't yet achieved victory in the Hecate Gap. Granted recent battles had seen the forces of chaos, the tyranids and necrons abandon the attempt to gain control over the gap, at least for now, but the Tau and orks remained entrenched, and the eldar were increasingly worried that an overstretched Imperium was not aligned to its overall goals. While the Imperium kept winning this didn't seem to be an imminent threat, but Sector Cardinal Valentina Schumadz sent an urgent message to general Maximus, demanding he secure the gap and that all further offensive operations on new world must first be cleared with high command on Vastrid.
Mordecai: Central Sector Advance
In 03.023M42 the Imperium opened a new offensive on Mordecai Secundus with the help of the Dark Angels. Their supply lines now in much better shape compared to their enemy on the planet, major operations could once again be resumed, and the new offensive targeted the forts opposing the imperial lines of the central sector. The plan by general Kutuzov was to take at least one of these forts using the astartes, before following up with the imperial guard, and in time perhaps cut off, or force the withdrawal of, chaos forces occupying the narrow strip of land west of Nazurgal and fort Pargenath.
The operation went well, although the fighting between the Dark Angels and Night Lords for the chaos forts was intense and brutal. Neither side were in the mood for giving any quarter, and for the Dark Angels it was also a matter of pride, their forces having suffered a defeat at the hands of their traitorous brethren in recent months. After a hard fight however, the Night Lords force was eliminated, opening up the chaos defensive line next to the northern Sarkar Traps and allowing the other imperial forces to exploit the gap. By the beginning of 04.023M42 the chaos forces in the narrow land strip to the south were now at risk of encirclement, and the advantage on Mordecai continued to slip gradually in favour of the Imperium.
Ferrosiun Prime invaded
Pyrrho Zeta: Imperial Advances
Thursday, March 09, 2023
Rifts of Hecate battles continue
While the battle in the Hecate Gap raged with the Imperium getting the upper hand, battles in the Rifts of Hecate proper reignited. If the Imperium did secure the Gap, it would become all the more important for the other factions to secure bases in the Rifts to avoid being steam-rollered by the Imperial Crusade. At the same time the factions of heretics and xenos sought to undermine the positions already held in the region by imperial garrisons.
The first of the renewed conflicts in the Rifts of Hecate flared up on Helos Majoris, the main imperial base in the Rifts themselves. With most of general Maximus' armies now engaged on Ergura's Fall and Haven, the Drukhari thought they would opportunistically raid the world, sending a force to obtain slaves and equipment while also damaging as much imperial infrastructure as they could.
Unfortunately for the Dark Eldar, a company of the Unnumbered Sons, not seen before in the sector, had quietly arrived in the area and responded quickly to the imperial garrison's distress calls. The astartes caught the xenos raiding force by surprise and quickly annihilated them, freeing the slaves and minimising the damage to imperial infrastructure.
On Pyrrho Zeta the Night Lords were pursuing their own aims for their dark gods, which mostly included raiding necron tombs for artefacts and supplies. Not realising the necrons were not in fact in suspended animation the Night Lords blundered into one such tomb and quickly found themselves in a violent firefight. The guns of the necron force overwhelmed the traitor astartes and this particular mission had to be aborted.
On Calthingum the chaos held bases found themselves assaulted by ork forces in early 03.023M42, as the continued violence in the area brought more and more greenskins flocking to the fight. This particular band of Bloodfang orks may have been part of a wider strategic operation by the greenskins, were destined for Haven and got lost, or had decided to make a detour to fight some chaos forces. In any event the brutal xenos race landed in force, and the chaos garrison on Calthingum resorted to summoning a horde of Khorne daemons to oppose the invader.
The appearance of greater daemons seemed to energise the orks however, and a violent and disorganised melee erupted around a major chaos held installation. Despite killing the ork Warboss, the appearance of another - or the same ork Stompa as the one seen elsewhere (the random spatial-temporal nature of ork tellyporta technology not precluding the possibility of the Stompa effectively being in two places at once) turned the tide for the greenskins as it bludgeoned a blood thirster from existence. Seeing this the ork boyz rallied once more and overwhelmed the rest of the chaos army, securing more than a foothold on the chaos held world.
Imperium bludgeon their way forward on Mordecai
Tau suffer major setback on Ergura's Fall
General Maximus was unable to allocate any fresh troops to operations on Ergura's Fall, so Inquisitor Huron, having been rescued from his excursions on Haven, turned to his own contacts to defeat the Tau, securing the assistance of a force of Grey Knights, who deployed onto the world and immediately planned a shock assault against Tau positions.
The Tau were taken completely by surprise by the appearance of the elite forces of the Inquisition, and although they put up a strong fight, the battle in the rolling plains that characterised the system's only habitable world was extremely one sided. The Tau forces who engaged the Grey Knights were obliterated, and the xenos force lost an entire Hunter Cadre and were forced to retreat. The Tau forces on Ergura's Fall had now lost a third of their strength, and the Imperium now had breathing space to finish off the orks on Haven before turning their full strength to securing the second system vital to controlling the Hecate Gap.
Violent Escalation on Haven
Friday, February 24, 2023
Aleph Sector Strategic Situation 023M42
Fig 1: Faction dispositions, Aleph Sector 2402.023M32
+++Date: 2402.023M42+++
+++Access point: Farport Station Astropathic Relay+++
+++Security Clearance: Gamma Epsilon+++
+++Ref: ALEPH-SECTOR-BRIEFING 02_023M42+++
+++Originator: Throne Agent <redacted>+++
+++Recipient: Cardinal Valentina Schumadz
+++Thought for the day: A coward always seeks compromise.+++
+++SUBJECT FOLLOWS+++
My Lord Cardinal,
As you have instructed the reorganisation of Imperial Command in the Aleph Sector is now complete. General Baran Price (Vastrid) has taken over command of all Astra Militarum forces and has made the following changes. General Alexander remains in command of Valitane Subsector. General Foche takes command of Vastrid subsector forces. Zadoc and Perseus commands have been consolidated into Army Group Perseus under the command of General Veers. General Kutuzov remains in charge of 3rd Army to prosecute the vital Mordecai campaign. General Mikel Denham takes command of newly formed Army Group Hadron, with General Maximus in command of 8th (crusade) Army in the Rifts of Hecate.
The general situation is much unchanged from that of 019M42. In the Hadron Expanse the Imperium seeks to reconnect with lost worlds and extend its influence and control of resources into the Eastern rim while denying those resources to the enemy. However, supply lines are long and insecure, and without a pathway across the Cicatrix Maledictum under the control of the Imperium, missions in the Imperium Nihilis remain challenging and fraught with danger.
To this end the imperial forces remain invested in the capture of the critical supply system of Mordecai, with its mining and industrial resources. Control over this system will ensure the success of the missions now underway in the Hadron Expanse, and make possible the retaking of worlds in the Zadoc subsector lost to us. In addition, a future assault into the Federacy can only be made possible by success in the Perseus Deeps and what was the Zadoc subsector.
The enemy pursue their own heretical agendas, though specific mention should be made of the renewed Tau activity in the "Hadron Expansion Sphere", as well as a renewed xenos threat particularly from the greenskins known as the "Blood Fangs". The forces of chaos, led in the most part by the Emerald Serpent continue to oppose us at every turn, but with faith and perseverance we shall overcome in the name of the Emperor.
Your faithful servant.
+++End Message+++
Fig 2: Imperial dispositions, Aleph Sector 2402.023M42
Orks gain more ground on Haven
Led by Waagh Boss Grimskul Bloodfang and Hope Killer MkIII, a new or perhaps reassembled ork Stompa, the orks soon came into contact with the chaos forces. Surprised, the chaos cultists summoned a host of daemons including a Lord of Change and a Keeper of Secrets. Despite a group of Storm Boyz suffering an unpleasant fate, first being caught in a warp storm then brutally shredded by screamers of Tzeentch, the orks charged fearlessly into combat with the daemonic horde. The Mega Nobz suffered at the hands of Tzeentch Horrors, but Hope Killer lived up to its name, crashing into the main chaos line, eliminating the greater part of the daemon threat and casting two greater daemons back into the warp.
By the end of the battle the orks had spread their influence further over the surface of haven, looting the chaos encampments and strengthening their forces still further. The greenskin presence was beginning to alarm general Maximus, the forces of chaos and other factions alike, and now all began plans to bring down the Blood Fangs including the monstrous Hope Killer once and for all.
Mordecai: Chaos Eastern Front Offensive
While the imperial forces on Mordecai were pushing west towards fort Parganath, the forces of chaos had massed significant assets on the Eastern Front. Having been pushed out of the Abrax mines in previous months, the chaos army enlisted help from the World Eaters space marines and a lance of chaos knights, intending to smash through the imperial front lines then drive deep into the strategically important mines area.
the Imperium hadn't managed to erect significant defences in the east since retaking the Abrax mines, so the initial assault by the traitor marines easily overran the imperial lines. In response, the recently rested Hammers of the Emperor chapter of loyalist marines launched a counter attack. the battle was violent as the two astartes forces clashed. The World Eaters emerged victorious, taking the mines close to fort Abruphus, and ensured the astartes would be unable to assist in the battles further south.
Near
the shores of the Kuneus Traps, the chaos knights advanced. Again the chaos
forces easily overran the initial defences, but were soon opposed by a loyalist
knight force. the two sides engaged in a titanic clash of war engines, but the
aggression of the chaos forces overcame imperial resistance. Within hours every
imperial knight had been reduced to scrap, and the chaos forces drove deep into
imperial lines, taking a significant portion of the Abrax mines before they had
to pause to allow their infantry to catch up and hold on to the recently won
ground. By the end of 02.023M42 however, chaos forces had once again taken
three quarters of the Abrax mines complex from the Imperium, slowly degrading
the logistical advantage Kutuzov had so painstakingly built up. Now the chaos
fleets would need to do their part in turning the war on Mordecai in the favour
of the Dark Gods.
Monday, February 13, 2023
Ergura's Fall operations
In 02.023M42 the Imperium were in a reasonable position on both Haven and Ergura's Fall, though not the dominant faction on either world. On Ergura's Fall the local commander subordinate to General Maximus had been concentrating his efforts against the Tau, but recent reports of fighting between the necrons and forces of chaos presented the Imperium with a problem. Their positions on the world were overlooked by a large plateau to the south east, which if either the chaos forces or necrons gained control over, would threaten the Imperial sector on two fronts, potentially making control of the planet untenable.
To investigate this threat the Imperial commander sent an Imperial Guard patrol into the area of necron activity, hoping to find the xenos merely a dormant and reactive garrison force, but when the patrol advanced on some ancient ruins including the tell tale xenos monoliths, they were ambushed. Skorpekh destroyers advanced into a hastily prepared killing zone and were cut down, but the implacable advance of a phalanx of immortals escorting a cryptek proved impossible to stop. The imperial guard patrol was wiped out to a man.
The guard patrol did manage to get off a series of increasingly panicked communications before their demise however, and hearing the screams over the vox network, a task force of Adeptus Custodes homed in on the signal. By now the necron force had increased, and a lengthy engagement around a line of monoliths ensued. Neither side were able to overcome the other, but the Custodes were operating beyond their logistic supply limits and were forced to withdraw. the necrons too retreated to regroup.
Realising the necrons posed a significant force in the east, general Maximus demanded more troops be sent to deal with the threat. However, the crusade general was informed no astartes forces were available as they were committed to missions already, and that all the experienced Novgorod regiments were similarly tied down on the two theatres of operations. With reinforcements dribbling in over a very long supply line through the Hadron Expanse, Maximus only had a green force of Imperial Guard to commit to Ergura's Fall, the Librian 18th Mechanised division.
This was not a force Maximus wanted to use, as the Librians were still both of questionable loyalty to the Imperium following the world's loss to the Federacy, and the regiments in question were inexperienced even if they had the newest equipment available. Nevertheless it was all the general had, and Maximus just had to hope the necrons were a spent force.
They weren't. As the mechanised force rolled into necron territory they were confronted by a mass of xenos infantry. Rather optimistically the division commander ordered the Librians to engage, overwhelm the necrons and take their rear supply lines. These orders were not credible given the strength of the force that opposed them, although the Leman Russ battle tanks in particular proved effective against the necron force. The mechanised infantry faired far worse however, as the necrons piled into the imperial force engaging them at close range with combat weapons.
Gradually, despite taking moderate casualties, the imperial guard were themselves overwhelmed, and the Librians retreated in disorder. The nerons advanced onto the high plateau, putting the imperial garrison and main supply base on Ergura's Fall in serious danger.
Meanwhile in the northern hemisphere the forces of chaos had turned to deal with the tau on their western flank. Once again a small force of cultists were deployed to bait out an enemy reaction, and when the tau army arrived a horde of daemons was summoned in front of them. Bloody combat ensued and the tau Hunter Cadre and the xenos force was overwhelmed. The tau retreated and the chaos forces established a new perimeter, now controlling nearly a third of the sparsely populated territory on Ergura's Fall.
Mordecai Offensives
Fortunately a small force od Adeptus Custodes remained attached to the imperial forces in the Mordecai system and offered to carry out the direct assault. Kutuzov then placed his best mechanised regiments behind this force in the hope of a breakthrough towards Fort Parganath if the Custodes found the defences at Nazugral weak.
The Custodes force smashed their way through the thin defences around the city but then found themselves face to face with a daemonhost of Slaanesh and Tzeenth. It was then the Imperium realised the forces of chaos had feigned weakness in order to trap the imperial army in a disastrous battle within the city. They had not however reckoned with the Adeptus Custodes, and the Emperor's finest troops smashed the daemon horde although this came at the expense of the death of their commander. Within days the daemons had been eliminated and the city had been claimed for the Imperium, but hopes of a breakthrough had been dashed for the time being.
More fighting on Ergura's Fall
While their forces on Haven consolidated their positions, waiting for an opportunity to advance, the cultists on Haven performed a dark ceremony, summoning a daemonhost and smashing into the necron lines to their south. The battle caught the necrons by surprise, and the ancient xenos were forced back, placing the chaos forces in a commanding position to take the high ground in the southern hemisphere.
Meanwhile the Dark Eldar, with no particular interest in the strategic situation of the Hadron Expanse, opportunistically raided the Tau forces. The engagement was brief, but the Tau were defeated, forcing them to withdraw forces from the front line with the Imperium.
Sunday, February 05, 2023
Heavy fighting on Ergura's Fall
As 02.023M42 began and Maximus ordered a new landing on Haven, he bolstered his forces on Ergura's Fall by deploying a lance of House Taranis knights. The imperial forces had established that on Ergura's Fall, though there were some necron forces, and a significant number of chaos, the main adversary was the Tau Empire. the Tau had also realised that the Rifts of Hecate would only be exploitable if they controlled the Gap. Worse, failing to control the Gap or at the very least contest it, would put the Hadron Expansion sphere under threat, and risk the halting of the expansion of the Tau Empire in this direction.
The Tau high command understood it would be impossible given their logistics situation, to immediately occupy both systems, and decided to focus on Ergura's Fall. Seeing new imperial forces arrive on the world, the Tau attacked before they had a chance to deploy on the shifting and sparse front line between the Tau and imperial sectors. The Tau attack utilised their most experienced troops, and heavy fighting erupted in the no mans land between the main bases of the two factions. The fighting was brutal, and after an extended engagement the Tau wiped out an entire Guard formation. It was somewhat of a pyrrhic victory however, as the Tau had taken heavy losses in both men and equipment, and now were exposed to a strong counter attack.
The counter attack was not long in coming, as House Taranis launched a reconnaissance in force against the flanks of the Tau army. Encountering a Hunter Cadre, a fluid battle erupted with both sides having to react quickly to events. The flexibility and firepower of the knights overcame the technological superiority of the xenos however, and the Tau force was wiped out. This defeat made the Tau forward positions untenable, and they withdrew to their defensive positions further north, while the Imperium extended their territorial control westwards. Ergura's Fall was quickly becoming a battle between the Imperium and the Tau for control of this vital system.
Imperial Guard make second landing on Haven
In the Rifts of Hecate the imperial strategy was not subtle. Inquisitor Esquerra had issued an order that no more exploitation of the Rifts of Hecate was to take place, and that the Hecate Gap was to be secured. The inquisitor had concluded that the safest option for the Imperium would be to hold the Hecate Gap long enough for the Gap itself to be sealed off, utilising necron technology (or rather destroying it), to prevent tyranid, ork and necron forces from sweeping into the Hadron Expanse and potentially into the sector more widely.
Since this order however, the inquisitor had travelled away from the region on urgent business, leaving inquisitor Huron to modify the edict. Seeing that the forces of the orks, tyranids and necrons were not perhaps as strong as Esquerra had judged, Huron visited the commander of all forces in the Hecate Region, general Justinian Flavius Maximus, who still hadn't moved his HQ from Helos Majoris in the Rifts of Hecate. Using his inquisition power, he reorganised the region, placing Maximus in charge of all forces in the Hadron Expanse, placing General Percival and his forces in the wider expanse under the command of the Crusade General. He then informed Cardinal Shumadz, and overall commander of sector forces, General Price at Vastrid, of the changes to the command structure. Huron did not inform his fellow inquisitor.
With Maximus now in command, he decided both Haven and Ergura's Fall should be taken and occupied by imperial forces, allowing the Imperium exclusive access to the exploitation of the Rifts of Hecate, rather than sealing the Rifts off. With this as the new objective Maximus stripped Percival of his Novgorod units and made a second landing on Haven. Once landed, the Novgorod Cavalry found themselves ambushed by a genestealer cult coming from the northern region of the main continent. The well equipped cavalry were able to defeat this attack, despite swarms of genestealers rushing the commander and his retinue of cavalry. The Novogord commander survived this assault though was later killed by a cultist sniper. The cultist however were unable to meaningfully threaten the Novgorod heavy armour, and they were killed in droves as they tried to rush the tanks, before being finished off by he cavalry's frag tipped lances. The landing on Haven had been secured.
Later on, the newly arrived cavalry advanced west towards the greenskin controlled area, expecting their heavy armour to once again tip any engagement in their favour. However the orks were ready, and managed to get the jump on the imperial force utilising jet pack kommando units. These fell upon the imperial artillery, neutralising the imperial heavy firepower, leaving the rest of the army unable to halt the onrushing greenskins. The battle resulted in a significant defeat for the imperial forces and they were driven back to more defensive lines. Overcoming all resistance on Haven now appeared more difficult than Maximus had at first judged.
Thursday, February 02, 2023
Novgorod Guard retake Abrax Mines
Monday, January 16, 2023
Chaos make gains on Haven
Mordecai: Chaos offensive in the east but Imperium retake Sathugar mines



























