Saturday, October 26, 2019

Imperium launch invasion of Mordecai Secundus

After the rather unsuccessful invasion of Mordecai Secundus by the Imperial Guard, the element of surprise had been lost. General Kutuzov was given overall command of the invasion force in the Mordecai system, and given the backing of strong and powerful fleet assets freed up from the Tarlius campaign, now that was largely won. However, the chaos fleets had also redeployed and now a force of roughly equal numbers faced each other in the Mordecai system.
 
The chaos forces kept close to their primary base at Mordecai Secundus, while reinforcing theor ground troops on both the remaining worlds. Only the major world was protected by the space docks and system defences however, and the traitors were not about to throw away their advantage in a battle in space on equal terms. The imperium would be allowed to try to invade Mordecai Secundus, but would have to fight for it, hopefully exhausting themselves in the process. Then, if an invasion of Mordecai Primaris was attempted, the combined chaos fleets and the space defences would strike together to crush the invasion.
 
Mordecai Primaris was on Kutuzov's "later" list in any event. First he wanted to secure the innermost world, rich in resources, in order to further strangle the primary chaos base further away from the baleful glow of Mordecai's malevolent star. To do this, the initial invasion was conducted by the Imperial Fists, Novgorod Guard regiments, and the Adeptus Mechanicum. The battle for Mordecai Secundus, a hot and unforbidding mining world covered in magma seas, would be fought by all the arms of the Imperial military.
 
The Imperial Fists landed at the same time as the Novgorod Guard, moving out from the initial beachead in the northern plains, known as the "Northern Howl" due to the fierce winds whipped up by the temperature differential between the magma seas and the northern lattitudes. Their target was the closest military installations to the imperial zone, but it soon became clear that the entire planet was heavily defended as the Imperial Fists' scouts spotted a Death guard Army - part of the "Host of Eschar" moving up to challenge the loyalist astartes.
 
The Imperial Fists took up positions as the Death Guard approached, destroying some of the traitor daemon engines with well placed and disciplined volleys of fire. However the nurgle devotees proved difficult to put down permanently, and before them a host of poxwalkers added to the difficulty of quickly taking down the enemy army. Air support was provided by the Imperial Fists' Storm Ravens, but these found themselves quickly under fire.
 
As the battle progressed the Imperial Fists started to lose their early advantage. A lord of contagion suddenly appearing behind their lines caused disruption to the Imperial battle plans, while the nurgle astartes showed themselves well able to vigorously charge their opponents, despite their shambolic appearance. One Storm Raven began to hover close to the enemy in order to maximise its firepower, but in a show of outrageous bravado, one of the Death Guard's noxious blightbringers charged the hovering vehicle, throwing his plague bell into the engine intake of the aircraft, ensuring its destruction.
 
These setbacks infuriated the Imperial Fists' captain, who momentarily appeared to forget his objectives. Instead of ensuring the area was secured, the astartes began to take the fight to any remaining Death Guard, apparently overcome by their desire to get to grips with the traitors. Just in time, the Fists' commander realised his error, and quickly redeployed his forces to secure the high ground and critical assets in the area. Finally exhausted, the remaining chaos host withdrew, while the astartes reflected on how close to compromising the imperial perimeter the chaos forces had come.

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